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@ -45,7 +45,7 @@ private:
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Array2d<Chunk*> m_chunks = Array2d<Chunk*>(WORLD_SIZE_X, WORLD_SIZE_Y);
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Array2d<Chunk*> m_chunks = Array2d<Chunk*>(WORLD_SIZE_X, WORLD_SIZE_Y);
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std::vector<Chunk*> m_tbDeleted;
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std::vector<Chunk*> m_tbDeleted;
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unsigned int m_center[2] = { UINT16_MAX / 2 - WORLD_SIZE_X / 2, UINT16_MAX / 2 - WORLD_SIZE_Y / 2 };
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unsigned int m_center[2] = { UINT16_MAX / 2 - WORLD_SIZE_X, UINT16_MAX / 2 - WORLD_SIZE_Y };
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void UpdateChunk(int& updates, unsigned int chx, unsigned int chy, BlockInfo* blockinfo[BTYPE_LAST]);
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void UpdateChunk(int& updates, unsigned int chx, unsigned int chy, BlockInfo* blockinfo[BTYPE_LAST]);
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void RenderWorld(int& rendercount, Player& player, Transformation& world, Shader& shader);
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void RenderWorld(int& rendercount, Player& player, Transformation& world, Shader& shader);
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