Retrait du Reset() dans les constructeurs d'Array2d et Array3d

This commit is contained in:
Marc-Eric Martel 2021-10-19 12:22:25 -04:00
parent df3441dad6
commit 92793b88d0
2 changed files with 2 additions and 10 deletions

View File

@ -25,11 +25,7 @@ private:
};
template <class T>
Array2d<T>::Array2d(int x, int y) : m_x(x), m_y(y) {
m_array = new T[m_x * m_y];
Reset(BTYPE_AIR);
}
Array2d<T>::Array2d(int x, int y) : m_x(x), m_y(y) { m_array = new T[m_x * m_y]; }
template <class T>
Array2d<T>::~Array2d() { delete[] m_array; }

View File

@ -25,11 +25,7 @@ class Array3d
};
template <class T>
Array3d<T>::Array3d(int x, int y, int z) : m_x(x), m_y(y), m_z(z) {
m_array = new T[m_x * m_y * m_z];
Reset(BTYPE_AIR);
}
Array3d<T>::Array3d(int x, int y, int z) : m_x(x), m_y(y), m_z(z) { m_array = new T[m_x * m_y * m_z]; }
template <class T>
Array3d<T>::~Array3d() { delete[] m_array; }