Enlevé le Chunk de copie dans engine.h qui ne sert plus.
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@ -40,7 +40,6 @@ private:
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BlockInfo* m_blockinfo[BTYPE_LAST];
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TextureAtlas m_textureAtlas = TextureAtlas(BTYPE_LAST);
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World m_world = World();
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Chunk m_copychunk = Chunk(0, 0);;
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Texture m_textureFloor;
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Texture m_textureSkybox;
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