SQCSimulator2023/SQCSim2021/external/irrKlang-64bit-1.6.0/doc/dotnet/IrrKlang.ISoundSource.AudioFormat.html

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<title>AudioFormat Property</title>
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<h1 class="dtH1">ISoundSource.AudioFormat Property</h1>
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<p> Returns informations about the sound source: channel count (mono/stereo), frame count, sample rate, etc. Returns the structure filled with 0 or negative values if not known for this sound for example because because the file could not be opened or similar. Note: If the sound never has been played before, the sound engine will have to open the file and try to get the play lenght from there, so this call could take a bit depending on the type of file. </p>
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<span class="lang">[Visual Basic]</span>
<br />Public ReadOnly Property AudioFormat As <a href="IrrKlang.AudioFormat.html">AudioFormat</a></div>
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<span class="lang">[C#]</span>
<br />public <a href="IrrKlang.AudioFormat.html">AudioFormat</a> AudioFormat {get;}</div>
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<h4 class="dtH4">See Also</h4>
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<a href="IrrKlang.ISoundSource.html">ISoundSource Class</a> | <a href="IrrKlang.html">IrrKlang Namespace</a></p>
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<param name="Keyword" value="AudioFormat property">
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<param name="Keyword" value="AudioFormat property, ISoundSource class">
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<param name="Keyword" value="ISoundSource.AudioFormat property">
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<a>The irrKlang Sound Engine Documentation © 2003-2010 by Nikolaus Gebhardt.</a>
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