SQCSimulator2023/SQCSim2021/external/irrKlang-1.6.0/examples/MusicPlayer/main.cpp
2021-10-19 10:27:59 -04:00

337 lines
7.0 KiB
C++

// This program is an example application for the irrKlang audio library.
// It is copyright 2007-2014 by N.Gebhardt, Ambiera and licensed under the LGPL2 license.
// For more information, please see www.ambiera.com/irrklang.
#include "main.h"
#include "window.h"
#include <irrKlang.h>
#include <string.h>
#include <stdio.h>
using namespace irrklang;
// global variables
ISoundEngine* SoundEngine = 0;
ISound* CurrentPlayingSound = 0;
bool LoopSound = true;
char LastPlayedSoundFile[FL_PATH_MAX];
char lastDisplayedPlayStatus = -1;
bool PlayListVisible = true;
// our main() function, see main.h
IRRKLANG_MUSIC_PLAYER_APPENTRY
{
// create irrKlang sound device
SoundEngine = createIrrKlangDevice();
if (!SoundEngine)
{
fl_alert("Could not create audio device\n");
return 0;
}
// create window
Fl_Double_Window* wnd = createPlayerWindow();
wnd->label("irrKlang Player");
MusicTitleDisplay->value("nothing selected to play");
LoopButton->value(LoopSound ? 1 : 0);
changeDir((char*)"../../media"); // try to select irrKlang media directory by default
FileBrowser->filter("{*.mp3|*.ogg|*.wav|*.flac|*.mod|*.s3m|*.it|*.xm}");
FileBrowser->type(FL_SELECT_BROWSER);
PlayPositionSlider->type(FL_HOR_NICE_SLIDER);
PlayPositionSlider->bounds(0, 1);
PlayPositionSlider->deactivate();
SpeedSlider->type(FL_HOR_NICE_SLIDER);
VolumeSlider->type(FL_HOR_NICE_SLIDER);
PanSlider->type(FL_HOR_NICE_SLIDER);
FileBrowser->load(".");
Fl_Tooltip::delay(0.2f);
Fl_Tooltip::size(10);
// initialize timer and other stuff
Fl::add_timeout(updateTimerSpeed, UpdateTimerCallback);
LastPlayedSoundFile[0] = 0x0;
// show and run player
wnd->show();
int ret = Fl::run();
// that's it, clean up and exit
if (CurrentPlayingSound)
CurrentPlayingSound->drop();
CurrentPlayingSound = 0;
SoundEngine->drop();
delete MainWindow;
return ret;
}
void UpdateTimerCallback(void*)
{
if (CurrentPlayingSound)
{
// update play position
ik_u32 pos = CurrentPlayingSound->getPlayPosition();
if (pos == -1)
pos = 0;
PlayPositionSlider->value(pos * timeDisplayFactor);
}
// update play button
char valueToSet = (!CurrentPlayingSound || CurrentPlayingSound->isFinished()) ? 0 : 1;
if (lastDisplayedPlayStatus != valueToSet)
{
lastDisplayedPlayStatus = valueToSet;
PlayButton->value(valueToSet);
PlayButton->redraw();
}
// repeat timer
Fl::repeat_timeout(updateTimerSpeed, UpdateTimerCallback);
}
void PlayFile(const char* filename)
{
MusicTitleDisplay->value(filename);
lastDisplayedPlayStatus = -1;
if (SoundEngine)
{
strcpy(LastPlayedSoundFile, filename);
// display loading text
MusicTitleDisplay->value("loading...");
MusicTitleDisplay->redraw();
// stop previous sound and remove it from memory
if (CurrentPlayingSound)
CurrentPlayingSound->drop();
SoundEngine->stopAllSounds();
if (strcmp(LastPlayedSoundFile, filename))
SoundEngine->removeAllSoundSources();
// play new sound
CurrentPlayingSound = SoundEngine->play2D(filename, LoopSound, false, true);
if (!CurrentPlayingSound)
{
MusicTitleDisplay->value("");
MusicTitleDisplay->redraw();
fl_alert("Could not play sound %s", filename);
return;
}
// update UI with info about the playing file
ik_u32 len = CurrentPlayingSound->getPlayLength();
PlayPositionSlider->bounds(0, len * timeDisplayFactor);
PlayPositionSlider->activate();
PlayButton->value(1);
PlayButton->redraw();
SAudioStreamFormat format = CurrentPlayingSound->getSoundSource()->getAudioFormat();
char display[2048];
sprintf(display, "%s [%dkHz %s %s %sbit]",
fl_filename_name(filename),
format.SampleRate / 1000,
format.ChannelCount > 1 ? "stereo" : "mono",
CurrentPlayingSound->getSoundSource()->getStreamMode() == ::ESM_STREAMING ? "stream" : "buffered",
format.SampleFormat == ::ESF_U8 ? "8" : "16");
MusicTitleDisplay->value(display);
MusicTitleDisplay->redraw();
// test sound for seeking capability and disable slider if not
if (!CurrentPlayingSound->getSoundSource()->getIsSeekingSupported())
{
PlayPositionSlider->deactivate();
PlayPositionSlider->redraw();
}
// reset speed and volume slider
SpeedSlider->value(1.0f);
SpeedSlider->redraw();
VolumeSlider->value(1.0f);
VolumeSlider->redraw();
PanSlider->value(0);
PanSlider->redraw();
}
}
void OnPlayPressed(Fl_Light_Button*, void*)
{
// user pressed play button, toggle pause mode of sound
if (CurrentPlayingSound)
{
bool pause = PlayButton->value() == 0;
CurrentPlayingSound->setIsPaused(pause);
}
else
lastDisplayedPlayStatus = -1;
}
void OnBrowserChanged(Fl_File_Browser* browser, void*)
{
// user selected entry in playlist
if (!browser)
return;
int selected = browser->value();
int cnt = browser->size();
if (selected < 0 || selected > cnt)
return;
const char* tx = browser->text(selected);
if (!tx)
return;
char name[FL_PATH_MAX];
fl_filename_absolute(name, tx);
if (fl_filename_isdir(name))
{
if (!changeDir((char*)tx))
{
fl_alert("Could not change directory to %s", tx);
return;
}
PathDisplay->value(name);
PathDisplay->redraw();
FileBrowser->load(".");
FileBrowser->redraw();
}
else
{
PlayFile(name);
}
}
void OnAbout(Fl_Button*, void*)
{
// user pressed '?' button, show about box
fl_alert("This program is an example application for the irrKlang audio library.\n"\
"It is copyright 2007-2010 by N.Gebhardt, Ambiera and licensed under the LGPL2 license.\n"\
"For more information, please see www.ambiera.com/irrklang.\n\n"\
"This player currently support the following file formats:\n"\
"MP3, OGG, WAV, FLAC, MOD, IT, S3M, XM\n");
}
void OnDirectoryButton(Fl_Repeat_Button*, void*)
{
// user pressed directory button, show disk names
FileBrowser->load("");
FileBrowser->redraw();
}
void OnLoopPressed(Fl_Light_Button* button, void*)
{
// user pressed loop button, switch sound loop mode
char v = LoopButton->value();
LoopSound = v != 0;
if (CurrentPlayingSound)
CurrentPlayingSound->setIsLooped(LoopSound);
}
void OnTogglePlayList(Fl_Button*, void*)
{
// user pressed playlist button, show or hide playlist
PlayListVisible = !PlayListVisible;
if (PlayListVisible)
MainWindow->size(419, 281);
else
MainWindow->size(419, 115);
}
void OnSliderMoved(Fl_Value_Slider*, void*)
{
// user moved slider, seek to another play position
double pos = PlayPositionSlider->value();
if (CurrentPlayingSound)
{
ik_u32 pos = (ik_u32)(PlayPositionSlider->value() / timeDisplayFactor);
CurrentPlayingSound->setPlayPosition(pos);
}
}
void OnPlaybackSpeedChanged(Fl_Value_Slider*, void*)
{
// user moved playbackspeed slider
double pos = SpeedSlider->value();
if (CurrentPlayingSound)
{
CurrentPlayingSound->setPlaybackSpeed((ik_f32)pos);
}
}
void OnVolumeSliderChanged(Fl_Value_Slider*, void*)
{
double pos = VolumeSlider->value();
if (CurrentPlayingSound)
{
CurrentPlayingSound->setVolume((ik_f32)pos);
}
}
void OnPanSliderChanged(Fl_Value_Slider*, void*)
{
double pos = PanSlider->value();
if (CurrentPlayingSound)
{
CurrentPlayingSound->setPan((ik_f32)pos);
}
}