SQCSimulator2023/SQCSim2021/audio.h
2021-10-19 10:27:59 -04:00

22 lines
272 B
C++

#ifndef AUDIO_H__
#define AUDIO_H__
#include <irrKlang.h>
#include "define.h"
class Audio {
private:
irrklang::ISoundEngine* m_WavEngine;
bool m_state = false;
public:
Audio();
~Audio();
bool GetState() const;
void SetState(bool state);
};
#endif // AUDIO_H__