SQCSimulator2023/mcclone/blockarray3d.h

27 lines
530 B
C++

#ifndef BLOCKARRAY3D_H__
#define BLOCKARRAY3D_H__
#include "define.h"
class BlockArray3d
{
public:
BlockArray3d(int x, int y, int z);
~BlockArray3d();
BlockArray3d(const BlockArray3d& array);
void Set(int x, int y, int z, BlockType type);
BlockType Get(int x, int y, int z) const;
void Reset(BlockType type);
private:
int To1dIndex(int x, int y, int z) const;
private:
int m_x, m_y, m_z;
BlockType* m_blocks;
};
#endif // BLOCKARRAY3D_H__