SQCSimulator2023/SQCSim2021/external/irrKlang-64bit-1.6.0/doc/dotnet/IrrKlang.Vector3D.html

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<title>Vector3D Structure</title>
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<td class="runninghead">IrrKlang.NET</td>
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<h1 class="dtH1">Vector3D Structure</h1>
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<p> 3d vector class with lots of operators and methods. This class has been ported directly from the native C++ Irrlicht Engine, so it may not be 100% complete yet and the design may not be 100% .NET like. </p>
<p>For a list of all members of this type, see <a href="IrrKlang.Vector3DMembers.html">Vector3D Members</a>.</p>
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<a href="ms-help://MS.NETFrameworkSDKv1.1/cpref/html/frlrfSystemObjectClassTopic.htm">System.Object</a>
<br />   <a href="ms-help://MS.NETFrameworkSDKv1.1/cpref/html/frlrfSystemValueTypeClassTopic.htm">System.ValueType</a><br />      <b>IrrKlang.Vector3D</b></p>
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<span class="lang">[Visual Basic]</span>
<br />Public Structure Vector3D</div>
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<span class="lang">[C#]</span>
<div>public struct Vector3D</div>
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<H4 class="dtH4">Thread Safety</H4>
<P>Public static (<b>Shared</b> in Visual Basic) members of this type are
safe for multithreaded operations. Instance members are <b>not</b> guaranteed to be
thread-safe.</P>
<h4 class="dtH4">Requirements</h4>
<p>
<b>Namespace: </b>
<a href="IrrKlang.html">IrrKlang</a>
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<b>Assembly: </b>irrKlang.NET (in irrKlang.NET.dll)
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<h4 class="dtH4">See Also</h4>
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<a href="IrrKlang.Vector3DMembers.html">Vector3D Members</a> | <a href="IrrKlang.html">IrrKlang Namespace</a></p>
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<param name="Keyword" value="Vector3D structure, about Vector3D structure">
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<a>The irrKlang Sound Engine Documentation © 2003-2010 by Nikolaus Gebhardt.</a>
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