SQCSimulator2023/mcclone/define.h

26 lines
445 B
C

#ifndef DEFINE_H__
#define DEFINE_H__
#include <SFML/Window.hpp>
#include <SFML/Graphics.hpp>
#ifdef _WIN32
#include <windows.h>
#include <gl/GL.h>
#include <gl/GLU.h>
#else
#include <GL/glew.h>
#endif
#define CHUNK_SIZE_X 16
#define CHUNK_SIZE_Y 128
#define CHUNK_SIZE_Z 16
enum BlockType {BTYPE_AIR, BTYPE_DIRT, BTYPE_GRASS};
#define TEXTURE_PATH "../mcclone/media/textures/"
#define VIEW_DISTANCE 128
#endif // DEFINE_H__