42 lines
863 B
C++
42 lines
863 B
C++
#ifndef CONNECTION_H__
|
|
#define CONNECTION_H__
|
|
#include <deque>
|
|
#include <map>
|
|
#include "../SQCSim-common/player.h"
|
|
#include "../SQCSim-common/vector3.h"
|
|
#include "../SQCSim-common/serialization.h"
|
|
#include "define.h"
|
|
|
|
class Connection {
|
|
public:
|
|
Connection(
|
|
in_addr addr,
|
|
std::string name,
|
|
uint64_t hash,
|
|
uint64_t self_hash,
|
|
uint64_t team_hash);
|
|
~Connection();
|
|
|
|
Player* player = nullptr;
|
|
|
|
in_addr GetAddr() const;
|
|
uint64_t GetHash(bool self = true) const;
|
|
uint64_t GetTeamHash() const;
|
|
std::string GetName() const;
|
|
|
|
void AddInput(Input in);
|
|
Output* getOutput(Timestamp time);
|
|
Sync getSync(Timestamp time);
|
|
|
|
void CleanInputManifest(Timestamp time);
|
|
private:
|
|
std::map<Timestamp, Input> m_input_manifest;
|
|
std::map<Timestamp, Output> m_output_manifest;
|
|
in_addr m_addr;
|
|
uint64_t m_id,
|
|
m_sid,
|
|
m_tid;
|
|
std::string m_name;
|
|
|
|
};
|
|
#endif |