#include "booster.h" Booster::Booster() { } Booster::Booster(Vector3f tpos, BOOST_TYPE ttype) { pos = tpos; type = ttype; available = true; } Booster::~Booster() { } Vector3f Booster::GetPosition() { return pos; } BOOST_TYPE Booster::GetType() { return type; } bool Booster::GetAvailability() { return available; } void Booster::SetAvailability(bool value) { available = value; }