#ifndef BOOSTER_H__ #define BOOSTER_H__ #include "define.h" #include "textureatlas.h" #include "shader.h" #include "../SQCSim-common/vector3.h" #include "../SQCSim-common/transformation.h" class Booster { public: void RenderBillboard(const Vector3f pos, TextureAtlas& textureAtlas, Shader& shader, Transformation tran); }; #endif