#ifndef BLOCKARRAY3D_H__ #define BLOCKARRAY3D_H__ #include "define.h" class BlockArray3d { public: BlockArray3d(); BlockArray3d(BlockArray3d& ba); ~BlockArray3d(); protected: void Set(int x, int y, int z, BlockType type); BlockType Get(int x, int y, int z) const; void Reset(BlockType type); private: int* arr; }; #endif