#include "netprotocol.h" void netprot::Serialize(Input* in, char* buf[], uint32_t* buflen) { } void netprot::Serialize(Output* out, char* buf[], uint32_t* buflen) { } void netprot::Serialize(Sync* sync, char* buf[], uint32_t* buflen) { } void netprot::Serialize(TeamInfo* tinfo, char* buf[], uint32_t* buflen) { } void netprot::Serialize(LoginInfo* linfo, char* buf[], uint32_t* buflen) { *buf[0] = netprot::PACKET_TYPE::LOGINF; void* nom = &linfo->name; char* buff = *buf + 1; size_t namesize = 1; for (int x = 0; x < sizeof(linfo->name); ++x) if (linfo->name[x] != (char)'\0') ++namesize; else break; memcpy(buff, nom, sizeof(linfo->name)); uint64_t sid = linfo->sid; char diff[sizeof(uint64_t)] = { (sid >> 56) & 0xFF, (sid >> 48) & 0xFF, (sid >> 40) & 0xFF, (sid >> 32) & 0xFF, (sid >> 24) & 0xFF, (sid >> 16) & 0xFF, (sid >> 8) & 0xFF, sid & 0xFF }; void* ptrsid = *buf + namesize; memcpy(ptrsid, &diff, sizeof(uint64_t)); *buflen = sizeof(LoginInfo) + 1; } void netprot::Serialize(SelfInfo* sinfo, char* buf[], uint32_t* buflen) { } void netprot::Serialize(PlayerInfo* pinfo, char* buf[], uint32_t* buflen) { } void netprot::Serialize(GameInfo* ginfo, char* buf[], uint32_t* buflen) { } void netprot::Serialize(Chat* chat, char* buf[], uint32_t* buflen) { } void netprot::Serialize(ErrorLog* errlog, char* buf[], uint32_t* buflen) { } bool netprot::Deserialize(Input* in, char* buf, const uint32_t buflen) { return false; } bool netprot::Deserialize(Output* out, char* buf, const uint32_t buflen) { return false; } bool netprot::Deserialize(Sync* sync, char* buf, const uint32_t buflen) { return false; } bool netprot::Deserialize(TeamInfo* tinfo, char* buf, const uint32_t buflen) { return false; } bool netprot::Deserialize(LoginInfo* linfo, char* buf, const uint32_t buflen) { if (buflen < sizeof(sizeof(LoginInfo)) + 1) return false; size_t namesize = 0; for (int x = 0; x < sizeof(linfo->name); ++x) if (buf[x] != (char)'\0') ++namesize; else break; memcpy((void*)&linfo->name, (void*)&buf[1], namesize); uint8_t diff[sizeof(uint64_t)] = { 0,0,0,0,0,0,0,0 }; memcpy(&diff, &buf[namesize], sizeof(uint64_t)); linfo->sid = (uint64_t)diff[0] << 56 | (uint64_t)diff[1] << 48 | (uint64_t)diff[2] << 40 | (uint64_t)diff[3] << 32 | (uint64_t)diff[4] << 24 | (uint64_t)diff[5] << 16 | (uint64_t)diff[6] << 8 | (uint64_t)diff[7]; return true; } bool netprot::Deserialize(SelfInfo* sinfo, char* buf, const uint32_t buflen) { return false; } bool netprot::Deserialize(PlayerInfo* pinfo, char* buf, const uint32_t buflen) { return false; } bool netprot::Deserialize(GameInfo* ginfo, char* buf, const uint32_t buflen) { return false; } bool netprot::Deserialize(Chat* chat, char* buf, const uint32_t buflen) { return false; } bool netprot::Deserialize(ErrorLog* errlog, char* buf, const uint32_t buflen) { return false; } netprot::PacketType netprot::getType(char* buf, const uint32_t buflen) { if (buflen < 1 || buf[0] >= netprot::PACKET_TYPE::LAST_PACK || buf[0] <= netprot::PACKET_TYPE::ERR) return netprot::PACKET_TYPE::ERR; return buf[0]; }