SQC-15_online #1
@ -1,4 +1,4 @@
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#include "booster.h";
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#include "booster.h"
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void Booster::RenderBillboard(const Vector3f pos, TextureAtlas& textureAtlas, Shader& shader, Transformation tran)
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{
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@ -43,4 +43,4 @@ void Booster::RenderBillboard(const Vector3f pos, TextureAtlas& textureAtlas, S
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shader.Disable();
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//tran.ApplyTranslation(-m_position);
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//glEnable(GL_DEPTH_TEST);
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}
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}
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