push ajustement de mp3 a wav pour sons
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@ -88,7 +88,7 @@ private:
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char SimulateKeyboard(unsigned char key);
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void HandlePlayerInput(float elapsedTime);
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Audio m_audio = Audio(AUDIO_PATH "music01.wav", AUDIO_PATH "menumusic01.mp3");
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Audio m_audio = Audio(AUDIO_PATH "music01.wav", AUDIO_PATH "menumusic01.wav");
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irrklang::ISound* m_powpow, * m_scream;
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irrklang::ISound* m_whoosh[MAX_BULLETS];
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Binary file not shown.
BIN
SQCSim2021/media/audio/menumusic01.wav
Normal file
BIN
SQCSim2021/media/audio/menumusic01.wav
Normal file
Binary file not shown.
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