OOPS I DID IT AGAIN. I PLAYED WITH THE CODE, GOT LOST IN THE MORT.

This commit is contained in:
MarcEricMartel 2023-12-07 12:21:21 -05:00
parent b7b6a8cc7b
commit e9e2a56be6

View File

@ -1315,11 +1315,11 @@ void Engine::Render(float elapsedTime) {
InstantDamage();
}
static bool died = false;
if ((m_player.GetPosition().y < 1.7f || m_player.AmIDead()) && !died) {
if ((m_player.GetPosition().y < -1.7f || m_player.AmIDead()) && !died) {
m_audio.Create3DAudioObj(m_scream, AUDIO_PATH "scream.wav", m_player.GetPOV(), m_player.GetVelocity(), false, 1.f);
died = true;
}
if (m_player.GetPosition().y < 15.f || died) {
if (m_player.GetPosition().y < -15.f || died) {
died = false;
std::string user = m_player.m_username.append(" (Dead)");
m_player = Player(Vector3f(.5, CHUNK_SIZE_Y + 1.7f, .5), 0, 0);