From cd921b3ab336609083edf5325086f255497d7898 Mon Sep 17 00:00:00 2001 From: Rynort Date: Mon, 6 Nov 2023 16:04:34 -0500 Subject: [PATCH] =?UTF-8?q?R=C3=A9paration=20du=20Merge=20du=20Pause?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- SQCSim2021/engine.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/SQCSim2021/engine.cpp b/SQCSim2021/engine.cpp index e80127f..9205360 100644 --- a/SQCSim2021/engine.cpp +++ b/SQCSim2021/engine.cpp @@ -429,10 +429,12 @@ void Engine::LoadResource() { LoadTexture(MenuTitleTexture, TEXTURE_PATH "BrouillonbackgroundMenu.png"); LoadTexture(MenuBGTexture, TEXTURE_PATH "BrouillonbackgroundMenu.png"); + LoadTexture(PauseBGTexture, TEXTURE_PATH "BrouillonbackgroundMenu.png"); LoadTexture(SplachScreenTexture, TEXTURE_PATH "sc2.png"); LoadTexture(MenuQuitTexture, MENU_ITEM_PATH "BasicQuit.png"); LoadTexture(MenuOptionsTexture, MENU_ITEM_PATH "test.png"); LoadTexture(MenuStartTexture, MENU_ITEM_PATH "BasicPlay.png"); + TextureAtlas::TextureIndex texDirtIndex = m_textureAtlas.AddTexture(TEXTURE_PATH "metal3.png"); TextureAtlas::TextureIndex texIceIndex = m_textureAtlas.AddTexture(TEXTURE_PATH "metal2.png"); TextureAtlas::TextureIndex texGrassIndex = m_textureAtlas.AddTexture(TEXTURE_PATH "grass.png");