Push inputs username et server address fonctionnels.

This commit is contained in:
mduval76 2023-12-08 23:42:01 -05:00
parent ff10207257
commit c88143c2bc
2 changed files with 101 additions and 50 deletions

View File

@ -715,10 +715,6 @@ void Engine::DisplaySplashScreen() {
}
void Engine::DisplayLobbyMenu(float elapsedTime) {
static float lobbyTime = 0.0f;
lobbyTime += elapsedTime;
float onInterval = 0.5f;
float offInterval = 1.0f;
GLint viewport[4];
glGetIntegerv(GL_VIEWPORT, viewport);
@ -745,49 +741,12 @@ void Engine::DisplayLobbyMenu(float elapsedTime) {
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
m_textureLobbyIdentify.Bind();
glBegin(GL_QUADS);
glTexCoord2f(0, 0); glVertex2i(Width() * 0.6, Height() * 0.75);
glTexCoord2f(1, 0); glVertex2i(Width() * 0.975, Height() * 0.75);
glTexCoord2f(1, 1); glVertex2i(Width() * 0.975, Height() * 0.95);
glTexCoord2f(0, 1); glVertex2i(Width() * 0.6, Height() * 0.95);
glEnd();
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
m_textureFont.Bind();
std::ostringstream ss;
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
if (m_charChanged) {
if (m_keyBackspace) {
if (!m_currentInputString.empty()) {
m_currentInputString.pop_back();
}
m_keyBackspace = false;
}
else if (m_currentInputString.size() < 26) {
m_currentInputString += m_inputChar;
}
if (m_settingUsername) {
SetPlayerUsername(elapsedTime);
}
ss << m_currentInputString;
m_charChanged = false;
if (lobbyTime < onInterval) {
ss << "_";
else if (m_settingServer) {
SetServerAddress(elapsedTime);
}
else if (lobbyTime > onInterval && lobbyTime < offInterval) {
ss << " ";
}
else {
lobbyTime -= offInterval;
}
PrintText(Width() * 0.6f, Height() * 0.4f, ss.str(), 2.0f);
glDisable(GL_BLEND);
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
glViewport(viewport[0], viewport[1], viewport[2], viewport[3]);
@ -798,11 +757,38 @@ void Engine::DisplayLobbyMenu(float elapsedTime) {
glMatrixMode(GL_MODELVIEW);
glPopMatrix();
}
void Engine::SetLobbyUsername() {
void Engine::SetPlayerUsername(float elapsedTime) {
m_textureLobbyIdentify.Bind();
glBegin(GL_QUADS);
glTexCoord2f(0, 0); glVertex2i(Width() * 0.6, Height() * 0.75);
glTexCoord2f(1, 0); glVertex2i(Width() * 0.975, Height() * 0.75);
glTexCoord2f(1, 1); glVertex2i(Width() * 0.975, Height() * 0.95);
glTexCoord2f(0, 1); glVertex2i(Width() * 0.6, Height() * 0.95);
glEnd();
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
HandlePlayerInput(elapsedTime);
glDisable(GL_BLEND);
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
}
void Engine::SetServerAddress(float elapsedTime) {
m_textureLobbyServer.Bind();
glBegin(GL_QUADS);
glTexCoord2f(0, 0); glVertex2i(Width() * 0.6, Height() * 0.75);
glTexCoord2f(1, 0); glVertex2i(Width() * 0.975, Height() * 0.75);
glTexCoord2f(1, 1); glVertex2i(Width() * 0.975, Height() * 0.95);
glTexCoord2f(0, 1); glVertex2i(Width() * 0.6, Height() * 0.95);
glEnd();
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
HandlePlayerInput(elapsedTime);
glDisable(GL_BLEND);
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
}
void Engine::DisplayMainMenu() {
@ -1890,6 +1876,68 @@ char Engine::SimulateKeyboard(unsigned char key) {
return m_inputChar;
}
void Engine::HandlePlayerInput(float elapsedTime) {
static float lobbyTime = 0.0f;
lobbyTime += elapsedTime;
float onInterval = 0.5f;
float offInterval = 1.0f;
m_textureFont.Bind();
std::ostringstream ss;
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
if (m_charChanged) {
if (m_keyBackspace) {
if (!m_currentInputString.empty()) {
m_currentInputString.pop_back();
}
m_keyBackspace = false;
}
else if (m_keyEnter) {
if (m_settingUsername) {
if (!m_currentInputString.empty() &&
m_currentInputString.size() > 1 &&
m_currentInputString.size() < 26) {
m_username = m_currentInputString;
m_currentInputString = "";
m_settingUsername = false;
m_settingServer = true;
}
}
else if (m_settingServer) {
if (!m_currentInputString.empty()) {
m_serverAddr = m_currentInputString;
m_currentInputString = "";
m_settingServer = false;
}
}
m_keyEnter = false;
}
else if (m_settingUsername && m_currentInputString.size() < 26) {
m_currentInputString += m_inputChar;
}
else if (m_settingServer && m_currentInputString.size() < 15) {
m_currentInputString += m_inputChar;
}
}
ss << m_currentInputString;
m_charChanged = false;
if (lobbyTime < onInterval) {
ss << "_";
}
else if (lobbyTime > onInterval && lobbyTime < offInterval) {
ss << " ";
}
else {
lobbyTime = 0.0f;
}
PrintText(Width() * 0.6f, Height() * 0.4f, ss.str(), 2.0f);
}
void Engine::MouseMoveEvent(int x, int y) {
if (m_gamestate == GameState::PLAY) {
@ -1979,7 +2027,7 @@ void Engine::MousePressEvent(const MOUSE_BUTTON& button, int x, int y) {
else if (x > leftButton && x < rightButton && y > bottomSecond && y < topSecond) {
if (m_selectedPlayOptions) {
m_gamestate = GameState::LOBBY;
StartMultiplayerGame();
m_settingUsername = true;
}
else {
m_gamestate = GameState::OPTIONS;

View File

@ -69,8 +69,8 @@ private:
void DrawSingleMultiButtons(float centerX, float centerY);
void DisplayLobbyMenu(float elapsedTime);
void SetLobbyUsername();
void SetLobbyServerAddress();
void SetPlayerUsername(float elapsedTime);
void SetServerAddress(float elapsedTime);
void DisplayOptionsMenu();
void DisplayAudioMenu(float centerX, float centerY);
@ -83,6 +83,7 @@ private:
void PrintText(float x, float y, const std::string& t, float charSizeMultiplier = 1.0f);
void ProcessNotificationQueue();
char SimulateKeyboard(unsigned char key);
void HandlePlayerInput(float elapsedTime);
Connector m_conn;
@ -206,6 +207,8 @@ private:
bool m_selectedQuit = false;
std::string m_currentInputString;
std::string m_username;
std::string m_serverAddr;
char m_inputChar = 0;
bool m_invalidChar = false;
bool m_charChanged = false;