This commit is contained in:
Claudel-D-Roy 2023-12-06 15:51:55 -05:00
parent db854c77b2
commit bf0306f018

View File

@ -36,14 +36,9 @@ void RemotePlayer::Feed(const netprot::Output out) {
m_position = Vector3f(out.position); m_position = Vector3f(out.position);
m_direction = Vector3f(out.direction); m_direction = Vector3f(out.direction);
std::cout << "dead " << out.states.dead << std::endl; std::cout << "dead : " << out.states.dead << "hit :" << out.states.hit << "Jump :" << out.states.jumping << "JumpShot : " << out.states.jumpshot << "Running : " << out.states.running << "Shooting : " << out.states.shooting << "Still : " << out.states.still << std::endl;
std::cout << "hit " << out.states.hit << std::endl; //std::cout << "powerUp " << out.states.powerup << std::endl;
std::cout << "Jump " << out.states.jumping << std::endl;
std::cout << "JumpShot " << out.states.jumpshot << std::endl;
std::cout << "powerUp " << out.states.powerup << std::endl;
std::cout << "Running " << out.states.running << std::endl;
std::cout << "Shooting " << out.states.shooting << std::endl;
std::cout << "Still " << out.states.still << std::endl;
//current.position = out.position; //current.position = out.position;
//current.direction = out.direction; //current.direction = out.direction;