diff --git a/SQCSim2021/remoteplayer.cpp b/SQCSim2021/remoteplayer.cpp index 1bf39c9..6ff160c 100644 --- a/SQCSim2021/remoteplayer.cpp +++ b/SQCSim2021/remoteplayer.cpp @@ -25,7 +25,8 @@ void RemotePlayer::Feed(const netprot::Output out) { Vector3f positionDelta = current.position - previous.position; m_position = current.position + positionDelta; m_direction = current.direction; - m_team_id = current.id; + //Rajouter un get ID public dans la classe player + //m_team_id = current.id; } @@ -36,27 +37,27 @@ void RemotePlayer::Feed(const netprot::Output out) { } if (current.states.shooting) { - true; + //true; m_animstate = Anim::SHOOTING; } else if (current.states.jumping) { - true; + //true; m_animstate = Anim::JUMPING; } else if (current.states.dead) { - true; + //true; m_animstate = Anim::DEAD; } else if(current.states.powerup){ - true; + //true; m_animstate = Anim::POWERUP; } else if (current.states.still) { - true; + //true; m_animstate = Anim::STILL; } else if (current.states.running) { - true; + //true; m_animstate = Anim::RUNNING; }