Bacon ‼️

This commit is contained in:
Claudel-D-Roy 2023-12-07 13:05:21 -05:00
parent 5696e20452
commit bc865dd9b5

View File

@ -153,7 +153,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
} }
else if (current.states.jumping) else if (current.states.jumping)
index = 25; index = 25;
else if (current.states.running && current.states.still) else if (current.states.running || current.states.still)
index = 0; index = 0;
} }
@ -173,7 +173,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
} }
else if (current.states.jumping ) else if (current.states.jumping )
index = 26; index = 26;
else if (current.states.running && current.states.still) else if (current.states.running || current.states.still)
index = 1; index = 1;
} }
@ -193,7 +193,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
} }
else if (current.states.jumping ) else if (current.states.jumping )
index = 28; index = 28;
else if (current.states.running && current.states.still) else if (current.states.running || current.states.still)
index = 3; index = 3;
} }
@ -213,7 +213,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
} }
else if (current.states.jumping) else if (current.states.jumping)
index = 30; index = 30;
else if (current.states.running && current.states.still) else if (current.states.running || current.states.still)
index = 5; index = 5;
} }
else if (angle < -0.75) //Dos - side négatif else if (angle < -0.75) //Dos - side négatif
@ -232,7 +232,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
} }
else if (current.states.jumping ) else if (current.states.jumping )
index = 32; index = 32;
else if (current.states.running && current.states.still) else if (current.states.running || current.states.still)
index = 7; index = 7;
} }
@ -252,7 +252,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
} }
else if (current.states.jumping) else if (current.states.jumping)
index = 27; index = 27;
else if (current.states.running && current.states.still) else if (current.states.running || current.states.still)
index = 2; index = 2;
} }
@ -272,7 +272,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
} }
else if (current.states.jumping) else if (current.states.jumping)
index = 29; index = 29;
else if (current.states.running && current.states.still) else if (current.states.running || current.states.still)
index = 4; index = 4;
} }
@ -292,7 +292,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
} }
else if (current.states.jumping) else if (current.states.jumping)
index = 31; index = 31;
else if (current.states.running && current.states.still) else if (current.states.running || current.states.still)
index = 6; index = 6;
} }