ajustement texture.
This commit is contained in:
parent
a137666546
commit
bb100fd5cb
@ -10,7 +10,9 @@ Chunk::Chunk(unsigned int x, unsigned int y, int64_t seed) : m_posX(x), m_posY(y
|
||||
|
||||
//if (input.fail()) {
|
||||
OpenSimplexNoise::Noise simplex = OpenSimplexNoise::Noise(seed);
|
||||
int ratio = 0;
|
||||
|
||||
ratio = x * y % 7;
|
||||
m_blocks.Reset(BTYPE_AIR);
|
||||
|
||||
#pragma region Montagnes et Grass des montagnes
|
||||
@ -33,14 +35,14 @@ Chunk::Chunk(unsigned int x, unsigned int y, int64_t seed) : m_posX(x), m_posY(y
|
||||
if (iy < 20)
|
||||
{
|
||||
//std::cout << "" << ynoiz << std::endl;
|
||||
SetBlock(ix, iy, iz, BTYPE_GRASS, nullptr);
|
||||
SetBlock(ix, iy, iz, BTYPE_GREENGRASS, nullptr);
|
||||
}
|
||||
else if (iy == 20 || iy == 21) {
|
||||
double fractionalPart = ynoiz - static_cast<int>(ynoiz);
|
||||
|
||||
if (iy == 20) {
|
||||
if (fractionalPart < 0.3) {
|
||||
SetBlock(ix, iy, iz, BTYPE_GRASS, nullptr);
|
||||
SetBlock(ix, iy, iz, BTYPE_GREENGRASS, nullptr);
|
||||
}
|
||||
else {
|
||||
SetBlock(ix, iy, iz, BTYPE_METAL, nullptr);
|
||||
@ -48,7 +50,7 @@ Chunk::Chunk(unsigned int x, unsigned int y, int64_t seed) : m_posX(x), m_posY(y
|
||||
}
|
||||
else if (iy == 21) {
|
||||
if (fractionalPart < 0.6) {
|
||||
SetBlock(ix, iy, iz, BTYPE_GRASS, nullptr);
|
||||
SetBlock(ix, iy, iz, BTYPE_GREENGRASS, nullptr);
|
||||
}
|
||||
else {
|
||||
SetBlock(ix, iy, iz, BTYPE_METAL, nullptr);
|
||||
@ -136,7 +138,7 @@ Chunk::Chunk(unsigned int x, unsigned int y, int64_t seed) : m_posX(x), m_posY(y
|
||||
height /= (CHUNK_SIZE_Y / 1.9);
|
||||
height += 15.;
|
||||
|
||||
if (GetBlock(ix, (int)height, iz) == BTYPE_GRASS || (GetBlock(ix, (int)height, iz) == BTYPE_METAL)) {
|
||||
if (GetBlock(ix, (int)height, iz) == BTYPE_GREENGRASS || (GetBlock(ix, (int)height, iz) == BTYPE_METAL)) {
|
||||
valeurRnd = simplex.eval(xnoiz, ynoiz);
|
||||
|
||||
int distanceThreshold = 20;
|
||||
@ -220,7 +222,7 @@ Chunk::Chunk(unsigned int x, unsigned int y, int64_t seed) : m_posX(x), m_posY(y
|
||||
void Chunk::PlaceTree(int x, int y, int z, int height) {
|
||||
|
||||
for (int iy = 0; iy < height + 1; ++iy) {
|
||||
SetBlock(x, y + iy, z, BTYPE_LAST, nullptr);
|
||||
SetBlock(x, y + iy, z, BTYPE_GRASS, nullptr);
|
||||
}
|
||||
|
||||
int foliageHeight = height / 2;
|
||||
|
Loading…
Reference in New Issue
Block a user