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@ -35,6 +35,16 @@ void RemotePlayer::Feed(const netprot::Output out) {
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m_position = Vector3f(out.position);
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m_position = Vector3f(out.position);
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m_direction = Vector3f(out.direction);
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m_direction = Vector3f(out.direction);
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std::cout << "dead " << out.states.dead << std::endl;
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std::cout << "hit " << out.states.hit << std::endl;
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std::cout << "Jump " << out.states.jumping << std::endl;
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std::cout << "JumpShot " << out.states.jumpshot << std::endl;
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std::cout << "powerUp " << out.states.powerup << std::endl;
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std::cout << "Running " << out.states.running << std::endl;
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std::cout << "Shooting " << out.states.shooting << std::endl;
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std::cout << "Still " << out.states.still << std::endl;
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//current.position = out.position;
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//current.position = out.position;
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//current.direction = out.direction;
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//current.direction = out.direction;
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//current.states = out.states;
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//current.states = out.states;
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