Ajout de la page Option

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This commit is contained in:
Rynort 2023-11-27 02:57:22 -05:00
parent 83e438583f
commit 9bb8b1c9e5
2 changed files with 4 additions and 2 deletions

View File

@ -292,7 +292,7 @@ void Engine::DrawOption()
glMatrixMode(GL_MODELVIEW); glMatrixMode(GL_MODELVIEW);
glPushMatrix(); glPushMatrix();
MenuOptionsTexture.Bind(); MenuBGTexture.Bind();
glLoadIdentity(); glLoadIdentity();
glBegin(GL_QUADS); glBegin(GL_QUADS);
glTexCoord2f(0, 0); glTexCoord2f(0, 0);
@ -434,6 +434,7 @@ void Engine::LoadResource() {
LoadTexture(MenuTitleTexture, TEXTURE_PATH "BrouillonbackgroundMenu.png"); LoadTexture(MenuTitleTexture, TEXTURE_PATH "BrouillonbackgroundMenu.png");
LoadTexture(MenuBGTexture, TEXTURE_PATH "BrouillonbackgroundMenu.png"); LoadTexture(MenuBGTexture, TEXTURE_PATH "BrouillonbackgroundMenu.png");
LoadTexture(MenuBGOptionTexture, TEXTURE_PATH "BrouillonbackgroundMenu.png");
LoadTexture(SplachScreenTexture, TEXTURE_PATH "sc2.png"); LoadTexture(SplachScreenTexture, TEXTURE_PATH "sc2.png");
LoadTexture(MenuQuitTexture, MENU_ITEM_PATH "BasicQuit.png"); LoadTexture(MenuQuitTexture, MENU_ITEM_PATH "BasicQuit.png");
LoadTexture(MenuOptionsTexture, MENU_ITEM_PATH "test.png"); LoadTexture(MenuOptionsTexture, MENU_ITEM_PATH "test.png");
@ -1173,7 +1174,7 @@ void Engine::Render(float elapsedTime) {
} }
else if (m_gamestate == GameState::SINGLEMULTI) else if (m_gamestate == GameState::SINGLEMULTI)
DisplaySingleOrMultiplayerMenu(); DisplaySingleOrMultiplayerMenu();
else if (m_gamestate == GameState::MAIN_MENU) else if (m_gamestate == GameState::OPTIONS)
{ {
DrawOption(); DrawOption();
} }

View File

@ -95,6 +95,7 @@ private:
GameState m_gamestate = GameState::MAIN_MENU; GameState m_gamestate = GameState::MAIN_MENU;
Texture MenuTitleTexture; Texture MenuTitleTexture;
Texture MenuBGTexture; Texture MenuBGTexture;
Texture MenuBGOptionTexture;
Texture MenuStartTexture; Texture MenuStartTexture;
Texture MenuQuitTexture; Texture MenuQuitTexture;
Texture MenuOptionsTexture; Texture MenuOptionsTexture;