This commit is contained in:
MarcEricMartel 2023-11-27 14:48:18 -05:00
parent 841b0176f6
commit 8ea5af6ef9
2 changed files with 1 additions and 2 deletions

View File

@ -1359,6 +1359,7 @@ void Engine::Render(float elapsedTime) {
for (auto& [key, player] : m_players) {
RemotePlayer* rt = static_cast<RemotePlayer*>(player);
//std::cout << key << ": "; rt->GetPosition().Afficher();
glClear(GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
rt->Render(m_animeAtlas, m_shader01, all, elapsedTime);
m_otherplayerpos = player->GetPosition(); // Aller chercher GetPosition des deux façon, voir si ça chie.
}

View File

@ -89,8 +89,6 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
float width = 1.f;
float height = 1.7f;
std::cout << "hahahaha";
//Matrix4 mat4 = tran.GetMatrix();
//mat4 VP = pMatrix * vMatrix;
//Vector3f CameraRight = Vector3f(mat4.Get11(), mat4.Get21(), mat4.Get31());