l;kjhgfd
This commit is contained in:
parent
0e45b2b81e
commit
83fc600ce2
@ -153,7 +153,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
|
|||||||
}
|
}
|
||||||
else if (current.states.jumping)
|
else if (current.states.jumping)
|
||||||
index = 25;
|
index = 25;
|
||||||
else if (current.states.running && current.states.still)
|
else if (!current.states.jumping && !current.states.shooting && !current.states.jumpshot)
|
||||||
index = 0;
|
index = 0;
|
||||||
|
|
||||||
}
|
}
|
||||||
@ -175,7 +175,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
|
|||||||
}
|
}
|
||||||
else if (current.states.jumping )
|
else if (current.states.jumping )
|
||||||
index = 26;
|
index = 26;
|
||||||
else if (current.states.running && current.states.still)
|
else if (!current.states.jumping && !current.states.shooting && !current.states.jumpshot)
|
||||||
index = 1;
|
index = 1;
|
||||||
|
|
||||||
}
|
}
|
||||||
@ -198,7 +198,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
|
|||||||
}
|
}
|
||||||
else if (current.states.jumping )
|
else if (current.states.jumping )
|
||||||
index = 28;
|
index = 28;
|
||||||
else if (current.states.running && current.states.still)
|
else if (!current.states.jumping && !current.states.shooting && !current.states.jumpshot)
|
||||||
index = 3;
|
index = 3;
|
||||||
|
|
||||||
}
|
}
|
||||||
@ -220,7 +220,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
|
|||||||
}
|
}
|
||||||
else if (current.states.jumping)
|
else if (current.states.jumping)
|
||||||
index = 30;
|
index = 30;
|
||||||
else if (current.states.running && current.states.still)
|
else if (!current.states.jumping && !current.states.shooting && !current.states.jumpshot)
|
||||||
index = 5;
|
index = 5;
|
||||||
}
|
}
|
||||||
else if (angle < -0.75) //Dos - side négatif
|
else if (angle < -0.75) //Dos - side négatif
|
||||||
@ -241,7 +241,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
|
|||||||
}
|
}
|
||||||
else if (current.states.jumping )
|
else if (current.states.jumping )
|
||||||
index = 32;
|
index = 32;
|
||||||
else if (current.states.running && current.states.still)
|
else if (!current.states.jumping && !current.states.shooting && !current.states.jumpshot)
|
||||||
index = 7;
|
index = 7;
|
||||||
|
|
||||||
}
|
}
|
||||||
@ -263,7 +263,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
|
|||||||
}
|
}
|
||||||
else if (current.states.jumping)
|
else if (current.states.jumping)
|
||||||
index = 27;
|
index = 27;
|
||||||
else if (current.states.running && current.states.still)
|
else if (!current.states.jumping && !current.states.shooting && !current.states.jumpshot)
|
||||||
index = 2;
|
index = 2;
|
||||||
|
|
||||||
}
|
}
|
||||||
@ -285,7 +285,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
|
|||||||
}
|
}
|
||||||
else if (current.states.jumping)
|
else if (current.states.jumping)
|
||||||
index = 29;
|
index = 29;
|
||||||
else if (current.states.running && current.states.still)
|
else if (!current.states.jumping && !current.states.shooting && !current.states.jumpshot)
|
||||||
index = 4;
|
index = 4;
|
||||||
|
|
||||||
}
|
}
|
||||||
@ -309,7 +309,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
|
|||||||
}
|
}
|
||||||
else if (current.states.jumping)
|
else if (current.states.jumping)
|
||||||
index = 31;
|
index = 31;
|
||||||
else if (current.states.running && current.states.still)
|
else if (!current.states.jumping && !current.states.shooting && !current.states.jumpshot)
|
||||||
index = 6;
|
index = 6;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user