From 80be6575a46dfaeaad7b777cd36f62cab9636be5 Mon Sep 17 00:00:00 2001 From: MarcEricMartel Date: Mon, 4 Sep 2023 12:59:30 -0400 Subject: [PATCH] Correction rapide noise --- SQCSim2021/chunk.cpp | 4 ++-- SQCSim2021/define.h | 4 ++-- SQCSim2021/main.cpp | 2 +- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/SQCSim2021/chunk.cpp b/SQCSim2021/chunk.cpp index eae6805..fe4c0a5 100644 --- a/SQCSim2021/chunk.cpp +++ b/SQCSim2021/chunk.cpp @@ -13,8 +13,8 @@ Chunk::Chunk(unsigned int x, unsigned int y) : m_posX(x), m_posY(y) { for (int ix = 0; ix < CHUNK_SIZE_X; ++ix) // Montagnes for (int iz = 0; iz < CHUNK_SIZE_Z; ++iz) { float xnoiz, ynoiz; - xnoiz = (double)(ix + x * CHUNK_SIZE_X) / 1024.; - ynoiz = (double)(iz + y * CHUNK_SIZE_Z) / 1024.; + xnoiz = (double)(ix + x * CHUNK_SIZE_X) / 4096.; + ynoiz = (double)(iz + y * CHUNK_SIZE_Z) / 4096.; double height = 0; for (int x = 0; x < 39; ++x) { height += simplex.eval(xnoiz, ynoiz); diff --git a/SQCSim2021/define.h b/SQCSim2021/define.h index 49a39ec..6104552 100644 --- a/SQCSim2021/define.h +++ b/SQCSim2021/define.h @@ -36,8 +36,8 @@ #endif #ifdef NDEBUG -#define WORLD_SIZE_X 8 -#define WORLD_SIZE_Y 8 +#define WORLD_SIZE_X 16 +#define WORLD_SIZE_Y 16 #define FRAMES_RENDER_CHUNKS 1 #define FRAMES_UPDATE_CHUNKS 1 diff --git a/SQCSim2021/main.cpp b/SQCSim2021/main.cpp index c9dc3d3..98dc399 100644 --- a/SQCSim2021/main.cpp +++ b/SQCSim2021/main.cpp @@ -5,5 +5,5 @@ int main() { Engine engine; engine.SetMaxFps(60); - engine.Start("Syndicat Quebecois de la Construction Simulator 2023", 640, 480, false); + engine.Start("Syndicat Quebecois de la Construction Simulator 2023", 1920, 1080, false); }