Can now clean bullets off the forest.
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7e98eeb852
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@ -29,13 +29,13 @@ void netprot::Serialize(Input* in, char* buf[], uint32_t* buflen) {
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Keys keys = in->keys;
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uint8_t keys8 = // Reste un bit.
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(keys.forward? 0b10000000: 0) |
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(keys.backward? 0b01000000: 0) |
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(keys.left? 0b00100000: 0) |
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(keys.right? 0b00010000: 0) |
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(keys.jump? 0b00001000: 0) |
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(keys.shoot? 0b00000100: 0) |
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(keys.block? 0b00000010: 0);
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(keys.forward ? 0b10000000 : 0) |
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(keys.backward ? 0b01000000 : 0) |
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(keys.left ? 0b00100000 : 0) |
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(keys.right ? 0b00010000 : 0) |
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(keys.jump ? 0b00001000 : 0) |
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(keys.shoot ? 0b00000100 : 0) |
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(keys.block ? 0b00000010 : 0);
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memcpy(*buf + sizeof(uint64_t) * 2 + 1, &keys8, sizeof(uint8_t));
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@ -90,14 +90,14 @@ void netprot::Serialize(Output* out, char* buf[], uint32_t* buflen) {
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States states = out->states;
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uint8_t states8 =
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(states.jumping? 0b10000000: 0) |
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(states.shooting? 0b01000000: 0) |
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(states.hit? 0b00100000: 0) |
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(states.powerup? 0b00010000: 0) |
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(states.dead? 0b00001000: 0) |
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(states.still? 0b00000100: 0) |
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(states.jumpshot? 0b00000010: 0) |
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(states.running? 0b00000001: 0);
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(states.jumping ? 0b10000000 : 0) |
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(states.shooting ? 0b01000000 : 0) |
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(states.hit ? 0b00100000 : 0) |
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(states.powerup ? 0b00010000 : 0) |
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(states.dead ? 0b00001000 : 0) |
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(states.still ? 0b00000100 : 0) |
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(states.jumpshot ? 0b00000010 : 0) |
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(states.running ? 0b00000001 : 0);
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memcpy(*buf + sizeof(uint64_t) * 2 + 1, &states8, sizeof(uint8_t));
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@ -204,7 +204,7 @@ void netprot::Serialize(Sync* sync, char* buf[], uint32_t* buflen) {
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memcpy(&hp, &sync->hp, sizeof(float));
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uint8_t hp8[4] = {
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uint8_t hp8[4] = {
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(uint8_t)((hp >> 24) & 0xFF),
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(uint8_t)((hp >> 16) & 0xFF),
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(uint8_t)((hp >> 8) & 0xFF),
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@ -523,7 +523,7 @@ void netprot::Serialize(ErrorLog* errlog, char* buf[], uint32_t* buflen) {
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bool netprot::Deserialize(Input* in, char* buf, uint32_t *buflen) {
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bool netprot::Deserialize(Input* in, char* buf, uint32_t* buflen) {
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if (*buflen <= sizeof(Input))
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return false;
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@ -538,7 +538,7 @@ bool netprot::Deserialize(Input* in, char* buf, uint32_t *buflen) {
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(uint64_t)diff[5] << 16 |
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(uint64_t)diff[6] << 8 |
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(uint64_t)diff[7];
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memcpy(diff, &buf[1 + sizeof(uint64_t)], sizeof(uint64_t));
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in->sid =
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(uint64_t)diff[0] << 56 |
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@ -583,7 +583,7 @@ bool netprot::Deserialize(Input* in, char* buf, uint32_t *buflen) {
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return true;
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}
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bool netprot::Deserialize(Output* out, char* buf, uint32_t *buflen) {
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bool netprot::Deserialize(Output* out, char* buf, uint32_t* buflen) {
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if (*buflen <= sizeof(Output))
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return false;
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@ -662,7 +662,7 @@ bool netprot::Deserialize(Output* out, char* buf, uint32_t *buflen) {
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return true;
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}
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bool netprot::Deserialize(Sync* sync, char* buf, uint32_t *buflen) {
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bool netprot::Deserialize(Sync* sync, char* buf, uint32_t* buflen) {
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if (*buflen <= sizeof(Sync))
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return false;
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@ -725,9 +725,9 @@ bool netprot::Deserialize(Sync* sync, char* buf, uint32_t *buflen) {
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memcpy(&hp8, &buf[2 + sizeof(uint64_t) * 2 + sizeof(uint32_t) * 4 + sizeof(uint16_t)], sizeof(uint32_t));
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uint32_t hp = (uint32_t)hp8[0] << 24 |
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(uint32_t)hp8[1] << 16 |
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(uint32_t)hp8[2] << 8 |
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(uint32_t)hp8[3];
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(uint32_t)hp8[1] << 16 |
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(uint32_t)hp8[2] << 8 |
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(uint32_t)hp8[3];
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memcpy(&sync->hp, &hp, sizeof(float));
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@ -736,7 +736,7 @@ bool netprot::Deserialize(Sync* sync, char* buf, uint32_t *buflen) {
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return true;
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}
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bool netprot::Deserialize(TeamInfo* tinfo, char* buf, uint32_t *buflen) {
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bool netprot::Deserialize(TeamInfo* tinfo, char* buf, uint32_t* buflen) {
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if (*buflen <= sizeof(LoginInfo))
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return false;
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@ -764,7 +764,7 @@ bool netprot::Deserialize(TeamInfo* tinfo, char* buf, uint32_t *buflen) {
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return true;
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}
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bool netprot::Deserialize(LoginInfo* linfo, char* buf, uint32_t *buflen) {
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bool netprot::Deserialize(LoginInfo* linfo, char* buf, uint32_t* buflen) {
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if (*buflen <= sizeof(LoginInfo))
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return false;
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@ -803,7 +803,7 @@ bool netprot::Deserialize(LoginInfo* linfo, char* buf, uint32_t *buflen) {
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return true;
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}
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bool netprot::Deserialize(PlayerInfo* pinfo, char* buf, uint32_t *buflen) {
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bool netprot::Deserialize(PlayerInfo* pinfo, char* buf, uint32_t* buflen) {
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if (*buflen <= sizeof(PlayerInfo))
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return false;
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@ -842,7 +842,7 @@ bool netprot::Deserialize(PlayerInfo* pinfo, char* buf, uint32_t *buflen) {
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return true;
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}
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bool netprot::Deserialize(GameInfo* ginfo, char* buf, uint32_t *buflen) {
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bool netprot::Deserialize(GameInfo* ginfo, char* buf, uint32_t* buflen) {
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if (*buflen <= sizeof(GameInfo))
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return false;
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@ -885,7 +885,7 @@ bool netprot::Deserialize(GameInfo* ginfo, char* buf, uint32_t *buflen) {
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return true;
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}
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bool netprot::Deserialize(Chat* chat, char* buf, uint32_t *buflen) {
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bool netprot::Deserialize(Chat* chat, char* buf, uint32_t* buflen) {
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if (*buflen <= sizeof(Chat))
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return false;
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@ -935,7 +935,7 @@ bool netprot::Deserialize(Chat* chat, char* buf, uint32_t *buflen) {
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strcpy(chat->mess, 140, ciboire);
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//*buflen = messsize + sizeof(uint64_t) * 3 + 1;
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return true;
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}
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@ -1037,7 +1037,7 @@ bool netprot::Deserialize(BulletAdd* bull, char* buf, uint32_t* buflen) {
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return true;
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}
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bool netprot::Deserialize(ErrorLog* errlog, char* buf, uint32_t *buflen) {
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bool netprot::Deserialize(ErrorLog* errlog, char* buf, uint32_t* buflen) {
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if (*buflen <= sizeof(ErrorLog))
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return false;
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@ -1064,7 +1064,7 @@ netprot::PACKET_TYPE netprot::getType(char* buf, const uint32_t buflen) {
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return (netprot::PACKET_TYPE)buf[0];
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}
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netprot::Packet netprot::getPack(char* buf, uint32_t *buflen) {
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netprot::Packet netprot::getPack(char* buf, uint32_t* buflen) {
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Packet pck = { nullptr, PACKET_TYPE::ERR };
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Input* in = nullptr;
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Output* out = nullptr;
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@ -1167,13 +1167,13 @@ netprot::Packet netprot::makePack(void* ptr, PACKET_TYPE type) {
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return pck;
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}
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std::vector<char*> netprot::recvPacks(SOCKET sock, Buffer* buf, Buffer* outbuf) {
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std::vector<char*> netprot::recvPacks(SOCKET sock, Buffer* buf) {
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std::vector<char*> lsPck;
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int len = buf->tmp? buf->tmp - buf->ptr: 0,
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int len = buf->tmp ? buf->tmp - buf->ptr : 0,
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end = 0;
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char * cursor = buf->tmp ? buf->tmp: nullptr ,
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* next = buf->tmp ? buf->tmp + 1: buf->ptr,
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* last = buf->tmp ? buf->tmp: buf->ptr;
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char* cursor = buf->tmp ? buf->tmp : nullptr,
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* next = buf->tmp ? buf->tmp + 1 : buf->ptr,
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* last = buf->tmp ? buf->tmp : buf->ptr;
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bool ended = true;
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struct pollfd fds[1];
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@ -1186,13 +1186,13 @@ std::vector<char*> netprot::recvPacks(SOCKET sock, Buffer* buf, Buffer* outbuf)
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buf->tmp = nullptr;
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return lsPck;
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}
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int bytes = recv(sock, &buf->ptr[len], buf->len - len, 0);
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if (bytes <= 0) { // si recv() retourne -1 ou 0; ça veut dire qu'il y a plus rien a lire qui n'a pas déjà été traité.
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if (ended)
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buf->tmp = nullptr;
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return lsPck;
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}
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}
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len += bytes;
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end = len;
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@ -1207,7 +1207,7 @@ std::vector<char*> netprot::recvPacks(SOCKET sock, Buffer* buf, Buffer* outbuf)
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if (end < 0)
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break;
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cursor = (char*)memchr(next, '\r', end);
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cursor = (char*)std::move(memchr(next, '\r', end));
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if (cursor) {
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next = cursor;
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@ -1215,25 +1215,15 @@ std::vector<char*> netprot::recvPacks(SOCKET sock, Buffer* buf, Buffer* outbuf)
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cmp = memcmp(cursor, Footer, sizeof(uint32_t));
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if (cmp == 0) {
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if (!outbuf) {
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lsPck.push_back(last);
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cursor += sizeof(uint32_t);
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last = cursor;
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next = cursor + 1;
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}
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else {
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memcpy(&outbuf->ptr[cursor - last], last, cursor - last);
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lsPck.push_back(&outbuf->ptr[cursor - last]);
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cursor += sizeof(uint32_t);
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last = cursor;
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next = cursor + 1;
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}
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lsPck.push_back(std::move(last));
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cursor += sizeof(uint32_t);
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last = cursor;
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next = cursor + 1;
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}
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}
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else {
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if (!outbuf)
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buf->tmp = last;
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cursor = &buf->ptr[len];
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buf->tmp = std::move(last);
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cursor = std::move(&buf->ptr[len]);
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next = cursor + 1;
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break;
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};
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@ -1241,7 +1231,7 @@ std::vector<char*> netprot::recvPacks(SOCKET sock, Buffer* buf, Buffer* outbuf)
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}
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}
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std::vector<char*> netprot::recvPacksFrom(SOCKET sock, Buffer* buf, sockaddr_in from, Buffer* outbuf) {
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std::vector<char*> netprot::recvPacksFrom(SOCKET sock, Buffer* buf, sockaddr_in from) {
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std::vector<char*> lsPck;
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int len = buf->tmp ? buf->tmp - buf->ptr : 0,
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end = 0;
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@ -1291,24 +1281,14 @@ std::vector<char*> netprot::recvPacksFrom(SOCKET sock, Buffer* buf, sockaddr_in
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cmp = memcmp(cursor, Footer, sizeof(uint32_t));
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if (cmp == 0) {
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if (!outbuf) {
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lsPck.push_back(last);
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cursor += sizeof(uint32_t);
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last = cursor;
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next = cursor + 1;
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}
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else {
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memcpy(&outbuf->ptr[cursor - last], last, cursor - last);
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lsPck.push_back(&outbuf->ptr[cursor - last]);
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cursor += sizeof(uint32_t);
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last = cursor;
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next = cursor + 1;
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}
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lsPck.push_back(last);
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cursor += sizeof(uint32_t);
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last = cursor;
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next = cursor + 1;
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}
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}
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else {
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if (!outbuf)
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buf->tmp = last;
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buf->tmp = last;
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cursor = &buf->ptr[len];
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next = cursor + 1;
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break;
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@ -193,8 +193,8 @@ namespace netprot {
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template <class T> void sendPack(SOCKET sock, T* pack, Buffer* buf);
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template <class T> void sendPackTo(SOCKET sock, T* pack, Buffer* buf, sockaddr_in* sockad);
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std::vector<char*> recvPacks(SOCKET sock, Buffer* buf, Buffer* oufbuf = nullptr);
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std::vector<char*> recvPacksFrom(SOCKET sock, Buffer* buf, sockaddr_in from, Buffer* oufbuf = nullptr);
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std::vector<char*> recvPacks(SOCKET sock, Buffer* buf);
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std::vector<char*> recvPacksFrom(SOCKET sock, Buffer* buf, sockaddr_in from);
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/* Templates */
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@ -224,7 +224,8 @@ void Server::Run() {
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Timestamp last = 0;
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std::vector<Chat*> chatlog;
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std::vector<ChunkMod*> chunkdiffs;
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std::vector<Bullet*> bullets, outbox_bullets;
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std::vector<Bullet*> bullets;
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std::vector<std::vector<Bullet*>::iterator> bullit;
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std::vector<BulletAdd*> netbull;
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Chat* startchat = new Chat();
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@ -334,19 +335,21 @@ void Server::Run() {
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delete bull;
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}
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netbull.clear();
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for (auto& bull : bullets) {
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for (auto bull = bullets.begin(); bull != bullets.end(); ++bull) {
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ChunkMod* cmod = nullptr;
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if (bull->Update(m_world, (1. / 60.), 20, m_players, &cmod)) {
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Bullet* bullet = *bull;
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if (bullet->Update(m_world, (1. / 60.), 20, m_players, &cmod)) {
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if (cmod)
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chunkdiffs.emplace_back(std::move(cmod));
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outbox_bullets.emplace_back(std::move(bull));
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chunkdiffs.emplace_back(cmod);
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bullit.push_back(bull);
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delete bullet;
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}
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}
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for (auto gtfo : outbox_bullets)
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delete gtfo;
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outbox_bullets.clear();
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for (auto& bull: bullit)
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bullets.erase(bull);
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bullit.clear();
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for (auto& chat : chatlog) {
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Log(chat->mess, false, false);
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@ -362,10 +365,6 @@ void Server::Run() {
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delete chmo;
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}
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chunkdiffs.clear();
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//for (auto& bull : outbox_bullets)
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// delete bull;
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//outbox_bullets.clear();
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}
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Chat end;
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