Merge branch 'RepairWhoosh'

This commit is contained in:
Claudel-D-Roy 2023-12-16 12:09:04 -05:00
commit 7a7ba94cbd
2 changed files with 17 additions and 16 deletions

View File

@ -2,18 +2,18 @@
Audio::Audio() { Audio::Audio() {
m_engine = irrklang::createIrrKlangDevice(); m_engine = irrklang::createIrrKlangDevice();
m_engine->setDopplerEffectParameters(10); m_engine->setDopplerEffectParameters(1);
m_engine->setRolloffFactor(2); m_engine->setRolloffFactor(1);
m_engine->setDefault3DSoundMinDistance(.1); m_engine->setDefault3DSoundMinDistance(1);
m_engine->setDefault3DSoundMaxDistance(1000); m_engine->setDefault3DSoundMaxDistance(1000);
} }
Audio::Audio(const char * music, const char* menumusic) { Audio::Audio(const char * music, const char* menumusic) {
m_engine = irrklang::createIrrKlangDevice(); m_engine = irrklang::createIrrKlangDevice();
m_engine->setDopplerEffectParameters(1); m_engine->setDopplerEffectParameters(1);
m_engine->setRolloffFactor(2); m_engine->setRolloffFactor(1);
m_engine->setDefault3DSoundMinDistance(.1); m_engine->setDefault3DSoundMinDistance(1);
m_engine->setDefault3DSoundMaxDistance(1000); m_engine->setDefault3DSoundMaxDistance(100);
m_music = m_engine->play2D(music, true, true, true, irrklang::ESM_STREAMING); m_music = m_engine->play2D(music, true, true, true, irrklang::ESM_STREAMING);
m_menumusic = m_engine->play2D(menumusic, true, true, true, irrklang::ESM_STREAMING); m_menumusic = m_engine->play2D(menumusic, true, true, true, irrklang::ESM_STREAMING);
m_music->setVolume(.5); m_music->setVolume(.5);

View File

@ -1409,18 +1409,19 @@ void Engine::Render(float elapsedTime) {
m_chunkmod = nullptr; m_chunkmod = nullptr;
} }
m_bullets[x] = nullptr; m_bullets[x] = nullptr;
//if (m_whoosh[x]) if (m_whoosh[x]){
// m_whoosh[x]->drop(); m_whoosh[x]->drop();
//m_whoosh[x] = nullptr; m_whoosh[x] = nullptr;
}
break; break;
} }
// else if (!m_whoosh[x]) { else if (!m_whoosh[x]) {
// m_whoosh[x] = m_audio.Create3DAudioObj(m_whoosh[x], AUDIO_PATH "noise.wav", m_bullets[x]->getPos(), m_bullets[x]->getVel(), true, (m_bullets[x]->getPos() - m_player.GetPosition()).Length()); m_whoosh[x] = m_audio.Create3DAudioObj(m_whoosh[x], AUDIO_PATH "noise.wav", m_bullets[x]->getPos(), m_bullets[x]->getVel(), true, (m_bullets[x]->getPos() - m_player.GetPosition()).Length());
// } }
// else { else {
// Vector3f pos = m_bullets[x]->getPos(), vel = m_bullets[x]->getVel(); Vector3f pos = m_bullets[x]->getPos(), vel = m_bullets[x]->getVel();
// m_audio.Render3DAudioObj(m_whoosh[x], pos, vel, 5 - (m_bullets[x]->getPos() - m_player.GetPosition()).Length()); m_audio.Render3DAudioObj(m_whoosh[x], pos, vel, m_sfxvolume);
// } }
} }
} }
} }