Update player.cpp

This commit is contained in:
MarcEricMartel 2023-12-16 16:23:47 -05:00
parent 6efda6122d
commit 75f745efb8

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@ -136,7 +136,6 @@ Player::Sound Player::ApplyPhysics(Vector3f input, World* world, float elapsedTi
m_velocity.x *= .5f; m_velocity.x *= .5f;
} }
//bt1 = world->BlockAt(GetPosition().x + input.x, GetPosition().y, GetPosition().z); //bt1 = world->BlockAt(GetPosition().x + input.x, GetPosition().y, GetPosition().z);
//bt2 = world->BlockAt(GetPosition().x + input.x, GetPosition().y - 0.9f, GetPosition().z); //bt2 = world->BlockAt(GetPosition().x + input.x, GetPosition().y - 0.9f, GetPosition().z);
//bt3 = world->BlockAt(GetPosition().x + input.x, GetPosition().y - 1.7f, GetPosition().z); //bt3 = world->BlockAt(GetPosition().x + input.x, GetPosition().y - 1.7f, GetPosition().z);