Jump and Shoot! 🎶
This commit is contained in:
parent
e9e2a56be6
commit
74b808f46b
@ -276,11 +276,9 @@ void Player::Teleport(int& x, int& z) {
|
||||
m_position.x -= x * CHUNK_SIZE_X;
|
||||
m_position.z -= z * CHUNK_SIZE_Z;
|
||||
}
|
||||
bool Player::AmIDead()
|
||||
{
|
||||
return m_hp <= 0;
|
||||
}
|
||||
bool Player::GetIsAirborne() const { return m_airborne; }
|
||||
|
||||
bool Player::AmIDead() { return m_hp <= 0; }
|
||||
|
||||
void Player::InflictDamage(float hitPoints) {
|
||||
m_hp -= hitPoints;
|
||||
|
@ -35,6 +35,7 @@ public:
|
||||
float GetHP() const;
|
||||
void Teleport(int& x, int& z);
|
||||
|
||||
bool GetIsAirborne() const;
|
||||
bool AmIDead();
|
||||
void InflictDamage(float hitPoints);
|
||||
int getScore() const;
|
||||
|
@ -144,8 +144,8 @@ Timestamp Connection::Run(World* world) {
|
||||
player->Killer = GetHash(true);
|
||||
}
|
||||
|
||||
out.states.jumping = abs(player->GetVelocity().y) > .2f;
|
||||
out.states.running = player->GetVelocity().Length() > .3f;
|
||||
out.states.jumping = player->GetIsAirborne(); //abs(player->GetVelocity().y) > .2f;
|
||||
out.states.running = player->GetVelocity().Length() > .5f;
|
||||
out.states.still = !out.states.running;
|
||||
out.states.hit = player->m_hit;
|
||||
player->m_hit = false;
|
||||
|
@ -1319,7 +1319,7 @@ void Engine::Render(float elapsedTime) {
|
||||
m_audio.Create3DAudioObj(m_scream, AUDIO_PATH "scream.wav", m_player.GetPOV(), m_player.GetVelocity(), false, 1.f);
|
||||
died = true;
|
||||
}
|
||||
if (m_player.GetPosition().y < -15.f || died) {
|
||||
if (m_player.GetPosition().y < -21.f || died) {
|
||||
died = false;
|
||||
std::string user = m_player.m_username.append(" (Dead)");
|
||||
m_player = Player(Vector3f(.5, CHUNK_SIZE_Y + 1.7f, .5), 0, 0);
|
||||
@ -1432,6 +1432,9 @@ void Engine::Render(float elapsedTime) {
|
||||
}
|
||||
RemotePlayer* rt = static_cast<RemotePlayer*>(m_players[out.id]);
|
||||
rt->Feed(out);
|
||||
if (rt->AmIDead()) {
|
||||
m_audio.Create3DAudioObj(m_scream, AUDIO_PATH "scream.wav", m_player.GetPOV(), m_player.GetVelocity(), false, 1.f);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case CHUNKMOD:
|
||||
|
Loading…
Reference in New Issue
Block a user