Merge branch 'SQC-15_online' of https://github.com/CegepSTH/SQCSim2023 into SQC-15_online
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commit
71691c55c8
@ -146,7 +146,6 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
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index = 17;
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else
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index = 9;
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}
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else if (current.states.jumpshot) {
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if (Shooting)
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@ -159,8 +158,6 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
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else if (!current.states.jumping && !current.states.shooting && !current.states.jumpshot)
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index = 0;
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}
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else if (angle >= 0.25 && isLeft) //Frontleft
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{
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@ -250,7 +247,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
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}
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else if (angle >= 0.25 && !isLeft) //FrontRight
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else if (angle >= 0.25 && !isLeft) //FrontRight //REVOIR L'ANIME DE SHOOTING EST PAS DRETTE
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{
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if (current.states.shooting) {
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if (Shooting)
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