Merge branch 'SQC-15_online' of https://github.com/CegepSTH/SQCSim2023 into SQC-15_online
This commit is contained in:
commit
71691c55c8
@ -146,7 +146,6 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
|
|||||||
index = 17;
|
index = 17;
|
||||||
else
|
else
|
||||||
index = 9;
|
index = 9;
|
||||||
|
|
||||||
}
|
}
|
||||||
else if (current.states.jumpshot) {
|
else if (current.states.jumpshot) {
|
||||||
if (Shooting)
|
if (Shooting)
|
||||||
@ -159,8 +158,6 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
|
|||||||
else if (!current.states.jumping && !current.states.shooting && !current.states.jumpshot)
|
else if (!current.states.jumping && !current.states.shooting && !current.states.jumpshot)
|
||||||
index = 0;
|
index = 0;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
else if (angle >= 0.25 && isLeft) //Frontleft
|
else if (angle >= 0.25 && isLeft) //Frontleft
|
||||||
{
|
{
|
||||||
@ -250,7 +247,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
|
|||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
else if (angle >= 0.25 && !isLeft) //FrontRight
|
else if (angle >= 0.25 && !isLeft) //FrontRight //REVOIR L'ANIME DE SHOOTING EST PAS DRETTE
|
||||||
{
|
{
|
||||||
if (current.states.shooting) {
|
if (current.states.shooting) {
|
||||||
if (Shooting)
|
if (Shooting)
|
||||||
|
Loading…
x
Reference in New Issue
Block a user