diff --git a/SQCSim2021/engine.cpp b/SQCSim2021/engine.cpp index b22fd26..89a4029 100644 --- a/SQCSim2021/engine.cpp +++ b/SQCSim2021/engine.cpp @@ -379,7 +379,7 @@ void Engine::DisplayHud(int timer) { // HP Bar float playerHp = m_player.GetHP(); if (playerHp < 0.) - playerHp == 0; + playerHp = 0; float facteurOmbrage = m_displayInfo ? 0.5f : 1.0f; float hpBarWidthProportion = 0.25f;