Update engine.cpp

This commit is contained in:
MarcEricMartel 2023-12-15 07:11:35 -05:00
parent e4316e7d8d
commit 5ee3fd143b

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@ -1409,18 +1409,19 @@ void Engine::Render(float elapsedTime) {
m_chunkmod = nullptr; m_chunkmod = nullptr;
} }
m_bullets[x] = nullptr; m_bullets[x] = nullptr;
//if (m_whoosh[x]) if (m_whoosh[x]){
// m_whoosh[x]->drop(); m_whoosh[x]->drop();
//m_whoosh[x] = nullptr; m_whoosh[x] = nullptr;
}
break; break;
} }
// else if (!m_whoosh[x]) { else if (!m_whoosh[x]) {
// m_whoosh[x] = m_audio.Create3DAudioObj(m_whoosh[x], AUDIO_PATH "noise.wav", m_bullets[x]->getPos(), m_bullets[x]->getVel(), true, (m_bullets[x]->getPos() - m_player.GetPosition()).Length()); m_whoosh[x] = m_audio.Create3DAudioObj(m_whoosh[x], AUDIO_PATH "noise.wav", m_bullets[x]->getPos(), m_bullets[x]->getVel(), true, (m_bullets[x]->getPos() - m_player.GetPosition()).Length());
// } }
// else { else {
// Vector3f pos = m_bullets[x]->getPos(), vel = m_bullets[x]->getVel(); Vector3f pos = m_bullets[x]->getPos(), vel = m_bullets[x]->getVel();
// m_audio.Render3DAudioObj(m_whoosh[x], pos, vel, 5 - (m_bullets[x]->getPos() - m_player.GetPosition()).Length()); m_audio.Render3DAudioObj(m_whoosh[x], pos, vel, m_sfxvolume);
// } }
} }
} }
} }