diff --git a/SQCSim2021/remoteplayer.cpp b/SQCSim2021/remoteplayer.cpp index 4680211..0b53f3e 100644 --- a/SQCSim2021/remoteplayer.cpp +++ b/SQCSim2021/remoteplayer.cpp @@ -112,7 +112,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr float angle = angleRemote.Dot(angleCam); int index = 0; - + angle = -angle; Vector3f side = angleRemote.Cross(angleCam);