diff --git a/SQCSim2021/remoteplayer.cpp b/SQCSim2021/remoteplayer.cpp index 0538475..e3329bb 100644 --- a/SQCSim2021/remoteplayer.cpp +++ b/SQCSim2021/remoteplayer.cpp @@ -125,9 +125,9 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr bool isLeft = side.y > 0; time += elapsedTime; - if (time >= 0.5) + if (time >= 0.05) { - time -= 0.5; + time -= 0.05; Shooting = !Shooting; /*if (!current.states.shooting)