From 4c3803c02e719f19e5fc35a8d22bc1ebe7e3bd8d Mon Sep 17 00:00:00 2001 From: Claudel-D-Roy <112507354+Claudel-D-Roy@users.noreply.github.com> Date: Wed, 13 Dec 2023 14:46:53 -0500 Subject: [PATCH] pleurer en animation --- SQCSim2021/remoteplayer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/SQCSim2021/remoteplayer.cpp b/SQCSim2021/remoteplayer.cpp index 4e4b324..ae0e92f 100644 --- a/SQCSim2021/remoteplayer.cpp +++ b/SQCSim2021/remoteplayer.cpp @@ -125,9 +125,9 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr bool isLeft = side.y > 0; time += elapsedTime; - if (time >= 250) + if (time >= 100) { - time -= 250; + time -= 100; Shooting = !Shooting; /*if (!current.states.shooting)