I read the news today, oh boy.

This commit is contained in:
MarcEricMartel 2023-10-28 11:18:01 -04:00
parent c23d1b2120
commit 42d612ad33
3 changed files with 75 additions and 12 deletions

View File

@ -801,6 +801,40 @@ bool netprot::emptyPack(netprot::Packet pck) {
}
}
std::vector<netprot::Packet> netprot::recvPacks(SOCKET sock, Buffer* buf) {
std::vector<Packet> lsPck;
int len = 0, end = 0;
bool pck_received = false;
char* cursor = nullptr;
while (true) {
while (!pck_received) {
int bytes = recv(sock, &buf->ptr[len], buf->len - len, NULL);
if (bytes < 0)
return lsPck;
len += bytes;
// TODO: Voir si on trouve un footer (5 '\0' d'affilee).
// Si oui, mettre l'index du debut du footer dans
// la variable "end" et mettre pck_received a true.
}
cursor = &buf->ptr[end];
lsPck.push_back(getPack(buf));
while (*cursor == '\0') {
cursor++;
end++;
}
if (cursor) { // mettre le début du prochain paquet au début du buffer.
memcpy(buf->ptr, cursor, buf->len - end); // et voir s'il y a en un autre
len = 0;
pck_received = true;
}
}
}
template <>
void netprot::sendPack<netprot::Packet>(SOCKET sock, Packet* pack, char** buf, uint32_t* buflen) {
switch (pack->type) {
@ -838,6 +872,7 @@ void netprot::sendPack<netprot::Packet>(SOCKET sock, Packet* pack, char** buf, u
return;
case PACKET_TYPE::CHAT:
sendPack<Chat>(sock, (Chat*)pack->ptr, buf, buflen);
return;
case PACKET_TYPE::ERRLOG:
sendPack<ErrorLog>(sock, (ErrorLog*)pack->ptr, buf, buflen);
return;

View File

@ -28,7 +28,7 @@ namespace netprot {
struct Packet { // Pour pouvoir recevoir les paquets du recv() sans avoir à les aiguiller dans la même thread.
void* ptr = nullptr; // Notez que le pointeur doit être supprimé séparément lorsqu'il n'est plus utile.
PACKET_TYPE type;
PACKET_TYPE type = PACKET_TYPE::ERR;
};
struct Keys {
@ -146,9 +146,13 @@ namespace netprot {
template <class T> void sendPack(SOCKET sock, T* pack, Buffer* buf);
template <class T> void sendPackTo(SOCKET sock, T* pack, Buffer* buf, sockaddr_in* sockad);
std::vector<Packet> recvPacks(SOCKET sock, Buffer* buf);
template <class T>
void sendPack(SOCKET sock, T* pack, char** buf, uint32_t* buflen) {
netprot::Serialize(pack, buf, buflen);
memset(buf->ptr[buf->len], , '\0', sizeof(uint64_t) + sizeof(uint8_t));
buf->len += sizeof(uint64_t) + sizeof(uint8_t)
send(sock, *buf, *buflen, 0);
*buflen = BUFFER_LENGTH;
}
@ -157,6 +161,8 @@ namespace netprot {
void sendPackTo(SOCKET sock, T* pack, char** buf, uint32_t* buflen, sockaddr_in* sockad) {
sockaddr_in addr = *sockad;
netprot::Serialize(pack, buf, buflen);
memset(buf->ptr[buf->len], , '\0', sizeof(uint64_t) + sizeof(uint8_t));
buf->len += sizeof(uint64_t) + sizeof(uint8_t)
sendto(sock, *buf, *buflen, 0, (sockaddr*)&addr, sizeof(addr));
*buflen = BUFFER_LENGTH;
}
@ -164,6 +170,8 @@ namespace netprot {
template <class T>
void sendPack(SOCKET sock, T* pack, Buffer* buf) {
netprot::Serialize(pack, &buf->ptr, &buf->len);
memset(buf->ptr[buf->len], , '\0', sizeof(uint64_t) + sizeof(uint8_t));
buf->len += sizeof(uint64_t) + sizeof(uint8_t)
send(sock, buf->ptr, buf->len, 0);
buf->rstLen();
}
@ -172,8 +180,12 @@ namespace netprot {
void sendPackTo(SOCKET sock, T* pack, Buffer* buf, sockaddr_in* sockad) {
sockaddr_in addr = *sockad;
netprot::Serialize(pack, &buf->ptr, &buf->len);
memset(buf->ptr[buf->len], ,'\0', sizeof(uint64_t) + sizeof(uint8_t));
buf->len += sizeof(uint64_t) + sizeof(uint8_t)
sendto(sock, buf->ptr, buf->len, 0, (sockaddr*)&addr, sizeof(addr));
buf->rstLen();
}
};
#endif

View File

@ -54,6 +54,12 @@ int Connector::Connect(const char* srv_addr, std::string name) {
if (connect(m_sock_tcp, (sockaddr*)&m_srvsockaddr, sizeof(m_srvsockaddr)) < 0) {
std::cout << "Échec de la connexion." << std::endl;
return 2;
}
if (ioctlsocket(m_sock_tcp, FIONBIO, NULL) < 0) {
std::cout << "Impossible de mettre le socket en mode non-bloquant." << std::endl;
return 3;
}
char* buf = new char[1500];
@ -70,18 +76,25 @@ int Connector::Connect(const char* srv_addr, std::string name) {
buflen = 150;
bool ready = false;
int errors = 0;
int bytes = 0;
char* currbuf = buf;
int bytes = 0, ptrbuf = 0;
char* currbuf = new char[150];
netprot::PlayerInfo pinfo{};
while (!ready) {
int len = recv(m_sock_tcp, &buf[bytes], buflen, 0);
if (len <= 0)
return 8;
int len = 0;
bool is_fullpack = false;
do {
len = recv(m_sock_tcp, &buf[bytes], buflen, 0);
bytes += len;
buflen -= bytes;
for (int i = 0; i < buflen; ++i) {
// TODOTODOTODOSAINT-TROPEZ
}
} while (!is_fullpack);
switch (netprot::getType(currbuf, buflen)) {
case netprot::PACKET_TYPE::LOGINF:
if (bytes < sizeof(netprot::LoginInfo))
@ -91,32 +104,35 @@ int Connector::Connect(const char* srv_addr, std::string name) {
return 2;
}
currbuf = buf + sizeof(netprot::LoginInfo) + 2;
//ptrbuf += sizeof(netprot::LoginInfo) + 2;
break;
case netprot::PACKET_TYPE::GAMEINFO:
if (bytes < sizeof(netprot::GameInfo))
break;
if (!netprot::Deserialize(&m_gameinfo, currbuf, buflen)) {
std::cout << "Packet GameInfo invalide." << std::endl;
return 3;
return 4;
}
currbuf = buf + sizeof(netprot::GameInfo) + 2;
//ptrbuf += sizeof(netprot::GameInfo) + 2;
break;
case netprot::PACKET_TYPE::PLAYINF:
if (bytes < sizeof(netprot::PlayerInfo))
break;
if (!netprot::Deserialize(&pinfo, currbuf, buflen)) {
std::cout << "Packet PlayerInfo invalide." << std::endl;
return 3;
return 4;
}
m_players[pinfo.id] = pinfo;
currbuf = buf + sizeof(netprot::PlayerInfo) + 2;
//ptrbuf += sizeof(netprot::PlayerInfo) + 2;
break;
case netprot::PACKET_TYPE::SYNC:
if (bytes < sizeof(netprot::Sync))
break;
if (!netprot::Deserialize(&m_origin, currbuf, buflen)) {
std::cout << "Packet Sync invalide." << std::endl;
return 3;
return 4;
}
ready = true;
break;
@ -126,7 +142,7 @@ int Connector::Connect(const char* srv_addr, std::string name) {
break;
}
if (errors > 100)
return 1;
return 5;
}
return 0;
}