!!!!!!!!!!!

This commit is contained in:
MarcEricMartel 2023-12-18 15:24:06 -05:00
parent 6076b55267
commit 40e90fe12d
3 changed files with 7 additions and 3 deletions

View File

@ -184,11 +184,14 @@ Player::Sound Player::ApplyPhysics(Vector3f input, World* world, float elapsedTi
else isStep = false;
m_POV = m_position.y;
m_POV += m_airborne ? 0 : (sin(bobbingtime) - 0.5f) * (abs(m_velocity.x) + abs(m_velocity.z)) * .2f;
// TakeBooster(booster_table, elapsedTime);
RemoveBooster(elapsedTime);
return snd;
}
void Player::Put(Vector3f pos) {
m_position = pos;
}
void Player::ApplyTransformation(Transformation& transformation, bool rel, bool rot) const {
transformation.ApplyRotation(-m_rotX, 1, 0, 0);

View File

@ -58,6 +58,8 @@ public:
bool boostdamage = false;
bool boostinvincible = false;
void Put(Vector3f pos);
private:
uint64_t getId() const;

View File

@ -1913,8 +1913,7 @@ void Engine::KeyReleaseEvent(unsigned char key) {
m_keyS = false;
break;
case 19: // T -Reset countdown
m_resetcountdown = true;
std::cout << "RESET COUNTDOWN" << std::endl;
m_player.Put(m_otherplayerpos);
break;
case 22: // W - Stop avancer
m_keyW = false;