Réparation de la vitesse de la souris

This commit is contained in:
Rynort 2023-10-16 03:06:00 -04:00
parent 6668127f15
commit 3f774d7c2e

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@ -386,6 +386,8 @@ void Engine::Render(float elapsedTime) {
if (m_gamestate == GameState::PLAY)
{
CenterMouse(); //Déplacement de centermouse dans l'action de jouer
//static float gameTime = elapsedTime;
static float pollTime = 0;
static float bulletTime = 0;
@ -598,7 +600,6 @@ void Engine::MouseMoveEvent(int x, int y) {
if (x == (Width() / 2) && y == (Height() / 2))
return;
//CenterMouse();
}
void Engine::MousePressEvent(const MOUSE_BUTTON& button, int x, int y) {