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This commit is contained in:
Claudel-D-Roy 2023-12-06 13:46:24 -05:00
parent 64b40023aa
commit 3760e140ae

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@ -112,7 +112,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
float angle = angleRemote.Dot(angleCam);
int index = 0;
angle = -angle;
Vector3f side = angleRemote.Cross(angleCam);