diff --git a/SQCSim2021/remoteplayer.cpp b/SQCSim2021/remoteplayer.cpp index e3329bb..70112ce 100644 --- a/SQCSim2021/remoteplayer.cpp +++ b/SQCSim2021/remoteplayer.cpp @@ -135,7 +135,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr else Shooting = true;*/ } - //std::cout << Shooting << std::endl; + std::cout << Shooting << std::endl; //std::cout << time << std::endl; //std::cout << "shooting : " << current.states.shooting << " jumping : " << current.states.jumping << " jumpshot : " << current.states.jumpshot << " running : " << current.states.running << " still : " << current.states.still << " dead : " << current.states.dead << " hit : " << current.states.hit << std::endl;