diff --git a/SQCSim-common/define.h b/SQCSim-common/define.h index 45b1af9..17db0ad 100644 --- a/SQCSim-common/define.h +++ b/SQCSim-common/define.h @@ -41,8 +41,11 @@ typedef uint8_t BlockType; enum BLOCK_TYPE { BTYPE_AIR, BTYPE_DIRT, BTYPE_GRASS, BTYPE_METAL, BTYPE_ICE, BTYPE_GREENGRASS, BTYPE_LAST }; typedef uint8_t BoostType; enum BOOST_TYPE { BTYPE_SPEED, BTYPE_HEAL, BTYPE_DAMAGE, BTYPE_INVINCIBLE, BTYPE_BOOST_LAST }; + +//anim enum ANIM_TYPE { STILL = 0, SHOOTING = 8, JUMPING = 16, JUMPINGSHOOTING = 24, DEAD = 32, TYPE_LAST = 40}; enum ANIM_POS {FRONT, QUARTER_FRONT_LEFT, QUATER_FRONT_RIGHT, PROFIL_LEFT, PROFIL_RIGHT, QUARTER_BACK_LEFT, QUARTER_BACK_RIGHT, BACK , POS_LAST}; + typedef uint64_t Timestamp; #ifdef _WIN32 diff --git a/SQCSim2021/define.h b/SQCSim2021/define.h index e268b20..ec07173 100644 --- a/SQCSim2021/define.h +++ b/SQCSim2021/define.h @@ -28,8 +28,17 @@ #define BASE_WIDTH 640 #define BASE_HEIGHT 480 + #define ANIME_PATH_JUMP "./media/textures/AssetOtherPlayer/FinalPNGJumping/" #define ANIME_PATH_STILL "./media/textures/AssetOtherPlayer/FinalPNGStanding/" + +//1 = jump shoot sans anim, 2 = jump shoot avec anim +#define ANIM_PATH_JSHOOT1 "./media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/" +#define ANIM_PATH_JSHOOT2 "./media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/" +//1 = shoot sans anim, 2 = shoot avec anim +#define ANIM_PATH_SSHOOT1 "./media/textures/AssetOtherPlayer/FinalPNGShooting/" +#define ANIM_PATH_SSHOOT2 "./media/textures/AssetOtherPlayer/FinalPNGShooting/Shooting/" + #define TEXTURE_PATH "./media/textures/" #define SHADER_PATH "./media/shaders/" #define AUDIO_PATH "./media/audio/" diff --git a/SQCSim2021/engine.cpp b/SQCSim2021/engine.cpp index 0bdc84a..a2308ef 100644 --- a/SQCSim2021/engine.cpp +++ b/SQCSim2021/engine.cpp @@ -459,29 +459,71 @@ void Engine::LoadResource() { //AJOUTER LES TEXTURES DANS L'ORDRE DE L'ÉNUM + //STILL//STANDING + TextureAtlas::TextureIndex StillFront = m_animeAtlas.AddTexture(ANIME_PATH_STILL "BlueFrontRight.png"); + //TextureAtlas::TextureIndex StillQuarterFrontLeft = m_animeAtlas.AddTexture(ANIME_PATH_STILL "BlueLeft.png"); + //TextureAtlas::TextureIndex StillQuarterFrontRight = m_animeAtlas.AddTexture(ANIME_PATH_STILL "BlueRight.png"); + //TextureAtlas::TextureIndex StillProfiltLeft = m_animeAtlas.AddTexture(ANIME_PATH_STILL "BlueProfilLeft.png"); + //TextureAtlas::TextureIndex StillProfiltRight = m_animeAtlas.AddTexture(ANIME_PATH_STILL "BlueProfilRight.png"); + //TextureAtlas::TextureIndex StillQuarterBackLeft = m_animeAtlas.AddTexture(ANIME_PATH_STILL "BlueLeftBack.png"); + //TextureAtlas::TextureIndex StillQuarterBackRight = m_animeAtlas.AddTexture(ANIME_PATH_STILL "BlueRightBack.png"); + //TextureAtlas::TextureIndex StillBack = m_animeAtlas.AddTexture(ANIME_PATH_STILL "BlueBackRight.png"); + + //SHOOTINGSTILL SANS TIRER + //TextureAtlas::TextureIndex StillFrontShoot = m_animeAtlas.AddTexture(ANIM_PATH_SSHOOT1 "BlueFrontRightShootingRight.png"); + //TextureAtlas::TextureIndex StillQuarterFrontLeftShoot = m_animeAtlas.AddTexture(ANIM_PATH_SSHOOT1 "BlueFrontRightShootingRight.png"); + //TextureAtlas::TextureIndex StillQuarterFrontRightShoot = m_animeAtlas.AddTexture(ANIM_PATH_SSHOOT1 "BlueRightShootingRight.png"); + //TextureAtlas::TextureIndex StillProfiltLeftShoot = m_animeAtlas.AddTexture(ANIM_PATH_SSHOOT1 "BlueProfilShootingLeft.png"); + //TextureAtlas::TextureIndex StillProfiltRightShoot = m_animeAtlas.AddTexture(ANIM_PATH_SSHOOT1 "BlueProfilShootingRight.png"); + //TextureAtlas::TextureIndex StillQuarterBackLeftShoot = m_animeAtlas.AddTexture(ANIM_PATH_SSHOOT1 "BlueBackLeftShootingLeft.png"); + //TextureAtlas::TextureIndex StillQuarterBackRightShoot = m_animeAtlas.AddTexture(ANIM_PATH_SSHOOT1 "BlueBackRightShootingRight.png"); + //TextureAtlas::TextureIndex StillBackShoot = m_animeAtlas.AddTexture(ANIM_PATH_SSHOOT1 "BlueShootingBackRight.png"); + + //SHOOTINGSTILL TIRER + //TextureAtlas::TextureIndex StillFrontShootFire = m_animeAtlas.AddTexture(ANIM_PATH_SSHOOT2 "BlueFrontRightShootingRightShoot1.png"); + //TextureAtlas::TextureIndex StillQuarterFrontLeftFire = m_animeAtlas.AddTexture(ANIM_PATH_SSHOOT2 "BlueLeftShootingLeftShoot1.png"); + //TextureAtlas::TextureIndex StillQuarterFrontRightShootFire = m_animeAtlas.AddTexture(ANIM_PATH_SSHOOT2 "BlueRightShootingRightShoot1.png"); + //TextureAtlas::TextureIndex StillProfiltLeftShootFire = m_animeAtlas.AddTexture(ANIM_PATH_SSHOOT2 "BlueProfilShootingLeftShoot1.png"); + //TextureAtlas::TextureIndex StillProfiltRightShootFire = m_animeAtlas.AddTexture(ANIM_PATH_SSHOOT2 "BlueProfilShootingRightShoot1.png"); + //TextureAtlas::TextureIndex StillQuarterBackLeftShootFire = m_animeAtlas.AddTexture(ANIM_PATH_SSHOOT2 "BlueBackLeftShootingLeftShoot1.png"); + //TextureAtlas::TextureIndex StillQuarterBackRightShootFire = m_animeAtlas.AddTexture(ANIM_PATH_SSHOOT2 "BlueBackRightShootingRightShoot1.png"); + //TextureAtlas::TextureIndex StillBackShootFire = m_animeAtlas.AddTexture(ANIM_PATH_SSHOOT2 "BlueShootingBackRightShoot1.png"); + + //JUMP - //TextureAtlas::TextureIndex JumpBack = m_animeAtlas.AddTexture(ANIME_PATH_JUMP "BlueBackJumpRight.png"); //TextureAtlas::TextureIndex JumpFront = m_animeAtlas.AddTexture(ANIME_PATH_JUMP "BlueFrontJumpRight.png"); - //TextureAtlas::TextureIndex JumpQuarterBackLeft = m_animeAtlas.AddTexture(ANIME_PATH_JUMP "BlueLeftBackJumpLeft.png"); - //TextureAtlas::TextureIndex JumpQuarterBackRight = m_animeAtlas.AddTexture(ANIME_PATH_JUMP "BlueRightBackJumpRight.png"); - //TextureAtlas::TextureIndex JumpProfiltLeft = m_animeAtlas.AddTexture(ANIME_PATH_JUMP "BlueProfilJumpLeft.png"); - //TextureAtlas::TextureIndex JumpProfiltRight = m_animeAtlas.AddTexture(ANIME_PATH_JUMP "BlueProfilJumpRight.png"); //TextureAtlas::TextureIndex JumpQuarterFrontLeft = m_animeAtlas.AddTexture(ANIME_PATH_JUMP "BlueLeftFrontJumpLeft.png"); //TextureAtlas::TextureIndex JumpQuarterFrontRight = m_animeAtlas.AddTexture(ANIME_PATH_JUMP "BlueRightFrontJumpRight.png"); + //TextureAtlas::TextureIndex JumpProfiltLeft = m_animeAtlas.AddTexture(ANIME_PATH_JUMP "BlueProfilJumpLeft.png"); + //TextureAtlas::TextureIndex JumpProfiltRight = m_animeAtlas.AddTexture(ANIME_PATH_JUMP "BlueProfilJumpRight.png"); + //TextureAtlas::TextureIndex JumpQuarterBackLeft = m_animeAtlas.AddTexture(ANIME_PATH_JUMP "BlueLeftBackJumpLeft.png"); + //TextureAtlas::TextureIndex JumpQuarterBackRight = m_animeAtlas.AddTexture(ANIME_PATH_JUMP "BlueRightBackJumpRight.png"); + //TextureAtlas::TextureIndex JumpBack = m_animeAtlas.AddTexture(ANIME_PATH_JUMP "BlueBackJumpRight.png"); - //STILL - //TextureAtlas::TextureIndex StillBack = m_animeAtlas.AddTexture(ANIME_PATH_JUMP "BlueBackRight.png"); - TextureAtlas::TextureIndex StillFront = m_animeAtlas.AddTexture(ANIME_PATH_STILL "BlueFrontRight.png"); - //TextureAtlas::TextureIndex StillQuarterBackLeft = m_animeAtlas.AddTexture(ANIME_PATH_JUMP "BlueLeftBack.png"); - //TextureAtlas::TextureIndex StillQuarterBackRight = m_animeAtlas.AddTexture(ANIME_PATH_JUMP "BlueRightBack.png"); - //TextureAtlas::TextureIndex StillProfiltLeft = m_animeAtlas.AddTexture(ANIME_PATH_JUMP "BlueProfilLeft.png"); - //TextureAtlas::TextureIndex StillProfiltRight = m_animeAtlas.AddTexture(ANIME_PATH_JUMP "BlueProfilRight.png"); - //TextureAtlas::TextureIndex StillQuarterFrontLeft = m_animeAtlas.AddTexture(ANIME_PATH_JUMP "BlueLeft.png"); - //TextureAtlas::TextureIndex StillQuarterFrontRight = m_animeAtlas.AddTexture(ANIME_PATH_JUMP "BlueRight.png"); - //SHOOTINGSTILL - //SHOOTINGJUMP + //SHOOTINGJUMP SANS TIRER + //TextureAtlas::TextureIndex JumpFrontShoot = m_animeAtlas.AddTexture(ANIM_PATH_JSHOOT1 "BlueFrontJumpRightShootingRight.png"); + //TextureAtlas::TextureIndex JumpQuarterFrontLeftShoot = m_animeAtlas.AddTexture(ANIM_PATH_JSHOOT1 "BlueFrontLeftJumpLeftShootingLeft.png"); + //TextureAtlas::TextureIndex JumpQuarterFrontRightShoot = m_animeAtlas.AddTexture(ANIM_PATH_JSHOOT1 "BlueFrontRightJumpRightShootingRight.png"); + //TextureAtlas::TextureIndex JumpProfiltLeftShoot = m_animeAtlas.AddTexture(ANIM_PATH_JSHOOT1 "BlueProfilLeftJumpLeftShootingLeft.png"); + //TextureAtlas::TextureIndex JumpProfiltRightShoot = m_animeAtlas.AddTexture(ANIM_PATH_JSHOOT1 "BluerProfilRightJumprightShootingRight.png"); + //TextureAtlas::TextureIndex JumpQuarterBackLeftShoot = m_animeAtlas.AddTexture(ANIM_PATH_JSHOOT1 "BlueBackLeftJumpLeftShootingLeft.png"); + //TextureAtlas::TextureIndex JumpQuarterBackRightShoot = m_animeAtlas.AddTexture(ANIM_PATH_JSHOOT1 "BlueBackRightJumpRightShootingRight.png"); + //TextureAtlas::TextureIndex JumpBackShoot = m_animeAtlas.AddTexture(ANIM_PATH_JSHOOT1 "BlueBackJumpRightShootingRight.png"); + + //SHOOTINGJUMP TIRER + //TextureAtlas::TextureIndex JumpFrontShootFire = m_animeAtlas.AddTexture(ANIM_PATH_JSHOOT2 "BlueFrontJumpRightShootingRightShoot1.png"); + //TextureAtlas::TextureIndex JumpQuarterFrontLeftShootFire = m_animeAtlas.AddTexture(ANIM_PATH_JSHOOT2 "BlueFrontLeftJumpLeftShootingLeftShoot1.png"); + //TextureAtlas::TextureIndex JumpQuarterFrontRightShootFire = m_animeAtlas.AddTexture(ANIM_PATH_JSHOOT2 "BlueFrontRightJumpRightShootingRightShoot1.png"); + //TextureAtlas::TextureIndex JumpProfiltLeftShootFire = m_animeAtlas.AddTexture(ANIM_PATH_JSHOOT2 "BlueProfilLeftJumpLeftShootingLeftShoot1.png"); + //TextureAtlas::TextureIndex JumpProfiltRightShootFire = m_animeAtlas.AddTexture(ANIM_PATH_JSHOOT2 "BluerProfilRightJumprightShootingRightShoot1.png"); + //TextureAtlas::TextureIndex JumpQuarterBackLeftShootFire = m_animeAtlas.AddTexture(ANIM_PATH_JSHOOT2 "BlueBackLeftJumpLeftShootingLeftShoot1.png"); + //TextureAtlas::TextureIndex JumpQuarterBackRightShootFire = m_animeAtlas.AddTexture(ANIM_PATH_JSHOOT2 "BlueBackRightJumpRightShootingRightShoot1.png"); + //TextureAtlas::TextureIndex JumpBackShootFire = m_animeAtlas.AddTexture(ANIM_PATH_JSHOOT2 "BlueBackJumpRightShootingRightShoot1.png"); + + + if (!m_animeAtlas.Generate(TEXTURE_SIZE, false)) { std::cout << " Unable to generate texture atlas ..." << std::endl; abort(); diff --git a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/BlueBackJumpLeftShootingLeft.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/BlueBackJumpLeftShootingLeft.png deleted file mode 100644 index 8c25fc0..0000000 Binary files a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/BlueBackJumpLeftShootingLeft.png and /dev/null differ diff --git a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/BlueFrontJumpLeftShootingLeft.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/BlueFrontJumpLeftShootingLeft.png deleted file mode 100644 index 7a188ea..0000000 Binary files a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/BlueFrontJumpLeftShootingLeft.png and /dev/null differ diff --git a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackJumpLeftShootingLeftShoot1.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackJumpLeftShootingLeftShoot1.png deleted file mode 100644 index af6713c..0000000 Binary files a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackJumpLeftShootingLeftShoot1.png and /dev/null differ diff --git a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackJumpLeftShootingLeftShoot2.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackJumpLeftShootingLeftShoot2.png deleted file mode 100644 index 76034b6..0000000 Binary files a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackJumpLeftShootingLeftShoot2.png and /dev/null differ diff --git a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackJumpLeftShootingLeftShoot3.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackJumpLeftShootingLeftShoot3.png deleted file mode 100644 index 8c11253..0000000 Binary files a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackJumpLeftShootingLeftShoot3.png and /dev/null differ diff --git a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackJumpRightShootingRightShoot2.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackJumpRightShootingRightShoot2.png deleted file mode 100644 index c4352fb..0000000 Binary files a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackJumpRightShootingRightShoot2.png and /dev/null differ diff --git a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackJumpRightShootingRightShoot3.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackJumpRightShootingRightShoot3.png deleted file mode 100644 index b34731a..0000000 Binary files a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackJumpRightShootingRightShoot3.png and /dev/null differ diff --git a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackLeftJumpLeftShootingLeftShoot2.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackLeftJumpLeftShootingLeftShoot2.png deleted file mode 100644 index 24e2aa7..0000000 Binary files a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackLeftJumpLeftShootingLeftShoot2.png and /dev/null differ diff --git a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackLeftJumpLeftShootingLeftShoot3.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackLeftJumpLeftShootingLeftShoot3.png deleted file mode 100644 index 5c79715..0000000 Binary files a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackLeftJumpLeftShootingLeftShoot3.png and /dev/null differ diff --git a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackRightJumpRightShootingRightShoot2.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackRightJumpRightShootingRightShoot2.png deleted file mode 100644 index 872a578..0000000 Binary files a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackRightJumpRightShootingRightShoot2.png and /dev/null differ diff --git a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackRightJumpRightShootingRightShoot3.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackRightJumpRightShootingRightShoot3.png deleted file mode 100644 index 04b952b..0000000 Binary files a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueBackRightJumpRightShootingRightShoot3.png and /dev/null differ diff --git a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueFrontJumpLeftShootingLeftShoot1.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueFrontJumpLeftShootingLeftShoot1.png deleted file mode 100644 index 5264479..0000000 Binary files a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueFrontJumpLeftShootingLeftShoot1.png and /dev/null differ diff --git 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a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueFrontLeftJumpLeftShootingLeftShoot2.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueFrontLeftJumpLeftShootingLeftShoot2.png deleted file mode 100644 index c75b037..0000000 Binary files a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueFrontLeftJumpLeftShootingLeftShoot2.png and /dev/null differ diff --git a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueFrontLeftJumpLeftShootingLeftShoot3.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueFrontLeftJumpLeftShootingLeftShoot3.png deleted file mode 100644 index a0440f6..0000000 Binary files a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueFrontLeftJumpLeftShootingLeftShoot3.png and /dev/null differ diff --git a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueFrontRightJumpRightShootingRightShoot2.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueFrontRightJumpRightShootingRightShoot2.png deleted file mode 100644 index 37a678b..0000000 Binary files a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueFrontRightJumpRightShootingRightShoot2.png and /dev/null differ diff --git a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueFrontRightJumpRightShootingRightShoot3.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueFrontRightJumpRightShootingRightShoot3.png deleted file mode 100644 index a117be2..0000000 Binary files a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueFrontRightJumpRightShootingRightShoot3.png and /dev/null differ diff --git a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueProfilLeftJumpLeftShootingLeftShoot2.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueProfilLeftJumpLeftShootingLeftShoot2.png deleted file mode 100644 index 09352ab..0000000 Binary files a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueProfilLeftJumpLeftShootingLeftShoot2.png and /dev/null differ diff --git a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueProfilLeftJumpLeftShootingLeftShoot3.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueProfilLeftJumpLeftShootingLeftShoot3.png deleted file mode 100644 index bba70d6..0000000 Binary files a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BlueProfilLeftJumpLeftShootingLeftShoot3.png and /dev/null differ diff --git a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BluerProfilRightJumprightShootingRightShoot2.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BluerProfilRightJumprightShootingRightShoot2.png deleted file mode 100644 index c6f96b8..0000000 Binary files a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BluerProfilRightJumprightShootingRightShoot2.png and /dev/null differ diff --git a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BluerProfilRightJumprightShootingRightShoot3.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BluerProfilRightJumprightShootingRightShoot3.png deleted file mode 100644 index 66ab97f..0000000 Binary files a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGJumpingShooting/ShootingJump/BluerProfilRightJumprightShootingRightShoot3.png and /dev/null differ diff --git a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGShooting/BlueFrontLeftShootingLeft.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGShooting/BlueFrontLeftShootingLeft.png deleted file mode 100644 index 58f5bd6..0000000 Binary files a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGShooting/BlueFrontLeftShootingLeft.png and /dev/null differ diff --git a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGShooting/BlueShootingBackLeft.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGShooting/BlueShootingBackLeft.png deleted file mode 100644 index 0befc0d..0000000 Binary files a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGShooting/BlueShootingBackLeft.png and /dev/null differ diff --git a/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGShooting/Shooting/BlueBackLeftShootingLeftShoot2.png b/SQCSim2021/media/textures/AssetOtherPlayer/FinalPNGShooting/Shooting/BlueBackLeftShootingLeftShoot2.png deleted file mode 100644 index 33a5e19..0000000 Binary files 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