This commit is contained in:
Claudel-D-Roy 2023-12-13 15:21:23 -05:00
parent 53e0af3f94
commit 28dc760cba

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@ -135,7 +135,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
else
Shooting = true;*/
}
//std::cout << Shooting << std::endl;
std::cout << Shooting << std::endl;
//std::cout << time << std::endl;
//std::cout << "shooting : " << current.states.shooting << " jumping : " << current.states.jumping << " jumpshot : " << current.states.jumpshot << " running : " << current.states.running << " still : " << current.states.still << " dead : " << current.states.dead << " hit : " << current.states.hit << std::endl;