This commit is contained in:
Claudel-D-Roy 2023-11-20 16:19:12 -05:00
parent 488fe55410
commit 279ea6072f

View File

@ -1201,7 +1201,7 @@ void Engine::Render(float elapsedTime) {
//m_remotePlayer.ApplyTransformation(remotePlayer, false); //m_remotePlayer.ApplyTransformation(remotePlayer, false);
m_world.Update(m_bullets, m_player.GetPosition(), m_blockinfo); m_world.Update(m_bullets, m_player.GetPosition(), m_blockinfo);
m_renderer.UpdateMesh(&m_world, m_player.GetPosition(), m_blockinfo); m_renderer.UpdateMesh(&m_world, m_player.GetPosition(), m_blockinfo);
m_remotePlayer.Render(m_textureAtlas, m_shader01, all, elapsedTime); m_remotePlayer.Render(m_animeAtlas, m_shader01, all, elapsedTime);
m_booster.RenderBillboard({ 120,20,120 }, m_textureAtlas, texBoostHeal, m_shader01, all); m_booster.RenderBillboard({ 120,20,120 }, m_textureAtlas, texBoostHeal, m_shader01, all);
if (m_isSkybox) m_renderer.RenderWorld(&m_world, m_renderCount, m_player.GetPosition(), m_player.GetDirection(), all, m_shader01, m_textureAtlas); if (m_isSkybox) m_renderer.RenderWorld(&m_world, m_renderCount, m_player.GetPosition(), m_player.GetDirection(), all, m_shader01, m_textureAtlas);