diff --git a/SQCSim-common/chunk.cpp b/SQCSim-common/chunk.cpp index 9fd6387..161775b 100644 --- a/SQCSim-common/chunk.cpp +++ b/SQCSim-common/chunk.cpp @@ -9,6 +9,10 @@ Chunk::Chunk(unsigned int x, unsigned int y, int64_t seed) : m_posX(x), m_posY(y //if (input.fail()) { OpenSimplexNoise::Noise simplex = OpenSimplexNoise::Noise(seed); m_blocks.Reset(BTYPE_AIR); + int ratio = 0; + + ratio = x * y % 7; + for (int ix = 0; ix < CHUNK_SIZE_X; ++ix) // Montagnes for (int iz = 0; iz < CHUNK_SIZE_Z; ++iz) { @@ -47,8 +51,8 @@ Chunk::Chunk(unsigned int x, unsigned int y, int64_t seed) : m_posX(x), m_posY(y } } - int rnd = rand() % 15; - if (rnd == 4) + //int rnd = rand() % 15; + if (ratio == 1) for (int ix = 0; ix < CHUNK_SIZE_X; ++ix) // structure for (int iz = 0; iz < CHUNK_SIZE_Z; ++iz) { for (int iy = 0; iy < 14; ++iy) { @@ -57,7 +61,7 @@ Chunk::Chunk(unsigned int x, unsigned int y, int64_t seed) : m_posX(x), m_posY(y Structure(ix, iy, iz, 2); } } - if (rnd == 3) + if (ratio == 3) for (int ix = 0; ix < CHUNK_SIZE_Z; ++ix) // structure for (int iz = 0; iz < CHUNK_SIZE_X; ++iz) { for (int iy = 0; iy < 14; ++iy) { @@ -66,7 +70,7 @@ Chunk::Chunk(unsigned int x, unsigned int y, int64_t seed) : m_posX(x), m_posY(y Structure(ix, iy, iz, 2); } } - if (rnd == 6) + if (ratio == 5) for (int ix = 0; ix < CHUNK_SIZE_X; ++ix) // structure for (int iz = 0; iz < CHUNK_SIZE_Z; ++iz) { for (int iy = 0; iy < 14; ++iy) {