essaie no. 89657657457

This commit is contained in:
Claudel-D-Roy 2023-12-13 13:33:44 -05:00
parent d3c6353f17
commit 0e45b2b81e

View File

@ -130,9 +130,11 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
if (!current.states.shooting) if (!current.states.shooting)
Shooting = false; Shooting = false;
else else
Shooting = !Shooting; Shooting = true;
} }
std::cout << "shooting : " << current.states.shooting << " jumping : " << current.states.jumping << " jumpshot : " << current.states.jumpshot << " running : " << current.states.running << " still : " << current.states.still << " dead : " << current.states.dead << " hit : " << current.states.hit << std::endl;
if (angle >= 0.75) //Face - side positif if (angle >= 0.75) //Face - side positif
{ {
if(current.states.shooting){ if(current.states.shooting){