diff --git a/SQCSim2021/engine.cpp b/SQCSim2021/engine.cpp index afb18f7..7cf022a 100644 --- a/SQCSim2021/engine.cpp +++ b/SQCSim2021/engine.cpp @@ -2332,7 +2332,6 @@ void Engine::MousePressEvent(const MOUSE_BUTTON& button, int x, int y) { // Gameplay if (m_selectedOption == 2 && x > leftBar && x < rightBar && y > bottomBarPrincipal && y < topBarPrincipal) { m_audio.playSound(AUDIO_PATH "snap.wav"); - m_volSensible = x - leftBar; m_sensitivity = normalizedPosition; std::cout << "Sensitivity PRESS: " << m_sensitivity << std::endl; m_selectedGameplaySensitivityBar = true;